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Exergames in formal school teaching: A pre-post longitudinal field study on the effects of a dance game on motor learning, physical enjoyment, and learning motivation
16 references·1 citing·46 second hop
Exergames in formal school teaching: A pre-post longitudinal field study on the effects of a dance game on motor learning, physical enjoyment, and learning motivation (2020)Exergames in formal school teaching: A pr…Digital Games, Design, and Learning (2015)Digital Games, Design, and Le…Calculating and reporting effect sizes to facilitate cumulative science: a practical primer for t-tests and ANOVAs (2013)Calculating and reporting eff…Acceptance of game-based learning by secondary school teachers (2013)Acceptance of game-based lear…Making sense of Cronbach's alpha (2011)Making sense of Cronbach's al…Exergames for Physical Education Courses: Physical, Social, and Cognitive Benefits (2011)Exergames for Physical Educat…Eta squared and partial eta squared as measures of effect size in educational research (2011)Eta squared and partial eta s…Engagement in digital entertainment games: A systematic review (2011)Engagement in digital enterta…Defining Media Enjoyment as the Satisfaction of Intrinsic Needs (2010)Defining Media Enjoyment as t…Serious games : mechanisms and effects (2009)Serious games : mechanisms an…Handbook of Research on Effective Electronic Gaming in Education (2009)Handbook of Research on Effec…The Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)The Motivational Pull of Vide…Learner motivation and E-learning design: A multinationally validated process (2004)Learner motivation and E-lear…Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Self-determination theory and…Intrinsic and extrinsic motivation : the search for optimal motivation and performance (2000)Intrinsic and extrinsic motiv…Individual interest and its implications for understanding intrinsic motivation (2000)Individual interest and its i…Control and information in the intrapersonal sphere: An extension of cognitive evaluation theory. (1982)Control and information in th…Commercial Video Games in School Teaching: Two Mixed Methods Case Studies on Students’ Reflection Processes (2021)Commercial Video Games in Sch…Personal causation : the internal affective determinants of behavior. -- (1968)Self-efficacy: Toward a unifying theory of behavioral change. 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References

  • 2000Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.46,804 cited
  • 2011Making sense of Cronbach's alpha15,098 cited
  • 2013Calculating and reporting effect sizes to facilitate cumulative science: a practical primer for t-tests and ANOVAs10,259 cited
  • 2011Eta squared and partial eta squared as measures of effect size in educational research3,484 cited
  • 2006The Motivational Pull of Video Games: A Self-Determination Theory Approach3,328 cited
  • 1982Control and information in the intrapersonal sphere: An extension of cognitive evaluation theory.2,720 cited
  • 2015Digital Games, Design, and Learning1,268 cited
  • 2000Intrinsic and extrinsic motivation : the search for optimal motivation and performance1,199 cited
  • 2009Serious games : mechanisms and effects837 cited
  • 2011Engagement in digital entertainment games: A systematic review631 cited
  • 2000Individual interest and its implications for understanding intrinsic motivation616 cited
  • 2010Defining Media Enjoyment as the Satisfaction of Intrinsic Needs611 cited
  • 2004Learner motivation and E-learning design: A multinationally validated process523 cited
  • 2011Exergames for Physical Education Courses: Physical, Social, and Cognitive Benefits453 cited

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  • 2009Handbook of Research on Effective Electronic Gaming in Education364 cited
  • 2013Acceptance of game-based learning by secondary school teachers300 cited
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    • 2021Commercial Video Games in School Teaching: Two Mixed Methods Case Studies on Students’ Reflection Processes35 cited