SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Computational Culture and A.I.: Challenging human identity and curatorial practice
13 references·2 citing·38 second hop
Computational Culture and A.I.: Challenging human identity and curatorial practice (2020)Computational Culture and A.I.: Challengi…The Artist in the Machine (2019)The Artist in the MachineSpatial Narratives in Museums and Online: The Birth of the Digital Object Itinerary (2019)Spatial Narratives in Museums…Museums and Digital Culture (2019)Museums and Digital CultureArt and Activism at Museums in a Post-digital World (2019)Art and Activism at Museums i…States of Being: Art and identity in digital space and time (2018)States of Being: Art and iden…Of Museums and Digital Culture: A landscape view (2018)Of Museums and Digital Cultur…Against Digital Art History (2018)Against Digital Art HistoryCoded Communication: Digital Senses and Aesthetics, Merging Art and Life (2017)Coded Communication: Digital …Curating Digital Life and Culture: Art and information (2016)Curating Digital Life and Cul…Technology Futures for the Creative Industries: Presenting the Cr-eAM Roadmaps (2014)Technology Futures for the Cr…Is There a “Digital” Art History? (2013)Is There a “Digital” Art Hist…Audience Research and the Museum Experience as Social Practice (2007)Audience Research and the Mus…The cultural biography of objects (1999)The cultural biography of obj…Digital Art and Identity Merging Human and Artificial Intelligence: Enter the Metaverse (2022)Digital Art and Identity Merg…Beyond Human: Arts and identity between reality and virtuality in a post-Covid-19 world (2021)Beyond Human: Arts and identi…Thought and language (1962)The Interpretation of Cultures (1974)Mind in Society: The Development of Higher Psychological Processes (1978)More is better!Current issues and challenges for museum audience development: A literature review (2016)Marketing Research for Cultural Heritage Conservation and Sustainability: Lessons from the Field (2018)Examining the state of the art of audience development in museums and heritage organisations: a Systematic Literature review (2019)Introduction: commodities and the politics of value (1986)The cultural biography of things: commoditization as process (1986)Art And Agency (1998)Materializing Identities: An African Perspective (2000)Time perspectives, palimpsests and the archaeology of time (2006)The Storied Life of Singularized Objects: Forces of Agency and Network Transformation (2009)Virtual Visits to Virtual Museums (1998)The virtual museum (2000)Recoding the Museum (2007)Recoding the Museum: Digital Heritage and the Technologies of Change (2007)The Digital Future for Museums (2019)Digitality: A reality check (2021)The Nation and its Ruins: Antiquity, Archaeology, and National Imagination in Greece (2007)OpenStreetMap: User-Generated Street Maps (2008)Object biographies in the digital age: documentation, life-histories, and data (2023)AI and Image (2025)Tracing the bias loop: AI, cultural heritage and bias-mitigating in practice (2025)Participatory Communication with Social Media (2008)Reinvigorating object biography: reproducing the drama of object lives (2009)Museums in the Infosphere: reshaping value creation (2021)Museums and Digital Culture: From Reality to Digitality in the Age of COVID-19 (2022)Museums and the Post-Digital: Revisiting Challenges in the Digital Transformation of Museums (2024)Supporting the Changing Research Practices of Art Historians (2015)The visual side of digital humanities: a survey on topics, researchers, and epistemic cultures (2019)Computational Formalism (2023)Digital Art, Culture and Heritage: New constructs and consciousness (2019)Digital art history in 2021 (2021)Digital art as new modern global trend in socio-cultural space of Ukraine (2022)Digital History and Hermeneutics (2022)Art in an age of artificial intelligence (2022)Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists (2022)On the creativity of large language models (2024)
this work references cited by second hop

References

  • 1999The cultural biography of objects1,177 cited
  • 2019The Artist in the Machine218 cited
  • 2019Museums and Digital Culture165 cited
  • 2013Is There a “Digital” Art History?119 cited
  • 2007Audience Research and the Museum Experience as Social Practice56 cited
  • 2018Against Digital Art History40 cited
  • 2018Of Museums and Digital Culture: A landscape view26 cited
  • 2016Curating Digital Life and Culture: Art and information26 cited
  • 2019Spatial Narratives in Museums and Online: The Birth of the Digital Object Itinerary22 cited
  • 2018States of Being: Art and identity in digital space and time20 cited
  • 2014Technology Futures for the Creative Industries: Presenting the Cr-eAM Roadmaps17 cited
  • 2017Coded Communication: Digital Senses and Aesthetics, Merging Art and Life17 cited
  • 2019Art and Activism at Museums in a Post-digital World15 cited

Cited by

  • 2022Digital Art and Identity Merging Human and Artificial Intelligence: Enter the Metaverse10 cited
  • 2021Beyond Human: Arts and identity between reality and virtuality in a post-Covid-19 world9 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work