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Co-designing a conversational interactive exhibit for children
3 references·1 citing·19 second hop
Co-designing a conversational interactive exhibit for children (2020)Co-designing a conversational interactive…Museums and Digital Culture (2019)Museums and Digital CultureChatbots and New Audience Opportunities for Museums and Heritage Organisations (2018)Chatbots and New Audience Opp…Collaborative museums (2012)Collaborative museumsUX values framing: an authoring tool to capture children’s values for widening narratives (2025)UX values framing: an authori…The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)Thick Description: Towards an Interpretive Theory of Culture (1973)The Interpretation of Cultures: Selected Essays. (1975)Bridging cultural heritage and communities through digital technologies (2019)Creating tangible interactions with cultural heritage: lessons learned from a large scale, long term co-design project (2019)Developing a smart classroom infrastructure to support real-time student collaboration and inquiry: a 4-year design study (2019)Computing Machinery and Intelligence (1950) (2004)Participatory Innovation and Prototyping in the Cultural Sector: A case study (2019)Perspectives on Amplifying Participation in Museums Through Global Digital Citizenship (2025)Reshaping Museum Experiences with AI: The ReInHerit Toolkit (2025)The cultural biography of objects (1999)Participatory Communication with Social Media (2008)Reinvigorating object biography: reproducing the drama of object lives (2009)Museums in the Infosphere: reshaping value creation (2021)Museums and Digital Culture: From Reality to Digitality in the Age of COVID-19 (2022)Museums and the Post-Digital: Revisiting Challenges in the Digital Transformation of Museums (2024)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)Transforming Qualitative Information: Thematic Analysis and Code Development (1998)Using thematic analysis in psychology (2006)
this work references cited by second hop

References

  • 2019Museums and Digital Culture165 cited
  • 2012Collaborative museums42 cited
  • 2018Chatbots and New Audience Opportunities for Museums and Heritage Organisations31 cited

Cited by

  • 2025UX values framing: an authoring tool to capture children’s values for widening narratives1 cited

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