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‘The Time Is out of Joint’: Interactivity and Player Agency in Videogame Adaptations of Hamlet
13 references·0 citing·32 second hop
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this work references cited by second hop

References

  • 1993Specters of Marx505 cited
  • 2001Game design : theory and practice366 cited
  • 2013Simulation versus Narrative: Introduction to Ludology326 cited
  • 2008Shakespeare and the Problem of Adaptation161 cited
  • 1999Stigmata: escaping texts138 cited
  • 2006The Culture and Business of Cross-Media Productions58 cited
  • 2004The Lord of the Rings: The Return of the King51 cited
  • 2012A Companion to Literature, Film, and Adaptation50 cited
  • 2013Spectral Shakespeares48 cited
  • 2008Medieval and Early Modern Film and Media46 cited
  • 2007Filming Shakespeare in the Global Marketplace42 cited
  • 2015Videogame Shakespeare: Enskilling Audiences through Theater-Making Games21 cited
  • 2011The Tragedy of Arthur4 cited

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