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Fake It to Make It
16 references·0 citing·46 second hop
Fake It to Make It (2021)Fake It to Make ItComparing Human-Robot Proxemics Between Virtual Reality and the Real World (2019)Comparing Human-Robot Proxemi…Rapid Prototyping for Interactive Robots (2017)Rapid Prototyping for Interac…Ghost driver: A field study investigating the interaction between pedestrians and driverless vehicles (2016)Ghost driver: A field study i…Mechanical Ottoman (2015)Mechanical OttomanExperiences developing socially acceptable interactions for a robotic trash barrel (2015)Experiences developing social…Designing Robots With Movement in Mind (2014)Designing Robots With Movemen…Wizard of Oz Studies in HRI: A Systematic Review and New Reporting Guidelines (2012)Wizard of Oz Studies in HRI: …Consistency in physical and on-screen action improves perceptions of telepresence robots (2012)Consistency in physical and o…Expressing thought (2011)Expressing thoughtUser experience evaluation with a Wizard of Oz approach: Technical and methodological considerations (2009)User experience evaluation wi…Grounding: Sharing Information in Social Interaction (2007)Grounding: Sharing Informatio…Methodological Issues in HRI: A Comparison of Live and Video-Based Methods in Robot to Human Approach Direction Trials (2006)Methodological Issues in HRI:…Comparing human robot interaction scenarios using live and video based methods: towards a novel methodological approach (2006)Comparing human robot interac…Serious play: how the world's best companies simulate to innovate (2000)Serious play: how the world's…Actors, hairdos & videotape---informance design (1994)Actors, hairdos & videotape--…On the social psychology of the psychological experiment: With particular reference to demand characteristics and their implications. (1962)On the social psychology of t…The Presentation of Self in Everyday Life. (1956)The Presentation of Self in Everyday Life. Harmondsworth (Penguin) 1959. (1959)The Hidden Dimension (1973)Communicating Directionality in Flying Robots (2015)Communicating Robot Motion Intent with Augmented Reality (2018)Human-Robot Interaction (2020)An Experimental Study of Apparent Behavior (1944)The Repertoire of Nonverbal Behavior: Categories, Origins, Usage, and Coding (1969)Computational design of mixed-initiative human–robot teaming that considers human factors: situational awareness, workload, and workflow preferences (2017)Communicating Intent of Automated Vehicles to Pedestrians (2018)Social Responses to Media Technologies in the 21st Century: The Media are Social Actors Paradigm (2021)A survey of socially interactive robots (2003)Interactive Robots as Social Partners and Peer Tutors for Children: A Field Trial (2004)What is a robot companion - friend, assistant or butler? (2005)A personalized robot companion? - The role of individual differences on spatial preferences in HRI scenarios (2007)Living with Robots: Investigating the Habituation Effect in Participants' Preferences During a Longitudinal Human-Robot Interaction Study (2007)What makes people empathize with an emotional robot?: The impact of agency and physical embodiment on human empathy for a robot (2013)Grounding in communication. (1991)The media equation: how people treat computers, television, and new media like real people and places (1997)Toward sociable robots (2003)Comparing Social Robot, Screen and Voice Interfaces for Smart-Home Control (2017)Micbot: A Peripheral Robotic Object to Shape Conversational Dynamics and Team Performance (2019)Human-Robot Interaction: An Introduction (2020)No news is good news (1992)Thin slices of expressive behavior as predictors of interpersonal consequences: A meta-analysis. (1992)Systematic Reviews: Synthesis of Best Evidence for Clinical Decisions (1997)The benefit of being physically present: A survey of experimental works comparing copresent robots, telepresent robots and virtual agents (2015)Intelligent Agent Transparency in Human–Agent Teaming for Multi-UxV Management (2016)Understanding and Resolving Failures in Human-Robot Interaction: Literature Review and Model Development (2018)Studies in Ethnomethodology (1968)Studies in Ethnomethodology. (1968)Interaction Analysis: Foundations and Practice (1995)Designing the interaction of automated vehicles with other traffic participants: design considerations based on human needs and expectations (2018)Defining interactions: a conceptual framework for understanding interactive behaviour in human and automated road traffic (2020)Experimentation matters: unlocking the potential of new technologies for innovation (2004)Complexity Arrangements for Sustained Innovation: Lessons from 3M Corporation (2011)Origins of Serious Games (2011)Effects of externally mediated rewards on intrinsic motivation. (1971)Implicit social cognition: Attitudes, self-esteem, and stereotypes. (1995)Common Method Bias in Marketing: Causes, Mechanisms, and Procedural Remedies (2012)Design and evaluation guidelines for mental health technologies (2010)Human-Centered Design of Video-Based Health Education: An Iterative, Collaborative, Community-Based Approach (2018)Re-Embodiment and Co-Embodiment (2019)Human approach distances to a mechanical-looking robot with different robot voice styles (2008)Predicting intention to work with social robots at anticipation stage: Assessing the role of behavioral desire and anticipated emotions (2018)Generative AI and human–robot interaction: implications and future agenda for business, society and ethics (2024)
this work references cited by second hop

References

  • 1962On the social psychology of the psychological experiment: With particular reference to demand characteristics and their implications.4,030 cited
  • 2012Wizard of Oz Studies in HRI: A Systematic Review and New Reporting Guidelines783 cited
  • 2000Serious play: how the world's best companies simulate to innovate606 cited
  • 2014Designing Robots With Movement in Mind315 cited
  • 2016Ghost driver: A field study investigating the interaction between pedestrians and driverless vehicles304 cited
  • 2011Expressing thought279 cited
  • 1994Actors, hairdos & videotape---informance design174 cited
  • 2006Methodological Issues in HRI: A Comparison of Live and Video-Based Methods in Robot to Human Approach Direction Trials171 cited
  • 2006Comparing human robot interaction scenarios using live and video based methods: towards a novel methodological approach162 cited
  • 2015Mechanical Ottoman149 cited
  • 2007Grounding: Sharing Information in Social Interaction81 cited
  • 2019Comparing Human-Robot Proxemics Between Virtual Reality and the Real World79 cited
  • 2015Experiences developing socially acceptable interactions for a robotic trash barrel71 cited
  • 2012Consistency in physical and on-screen action improves perceptions of telepresence robots69 cited

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  • 2009User experience evaluation with a Wizard of Oz approach: Technical and methodological considerations60 cited
  • 2017Rapid Prototyping for Interactive Robots55 cited
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