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Gestures and Re-enactments in a Hybrid Museum of Archaeology: Animating Ancient Life
16 references·0 citing·46 second hop
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References

  • 1974The Interpretation of Cultures19,314 cited
  • 2006From Cyber to Hybrid696 cited
  • 2009Virtual museums, a survey and some issues for consideration531 cited
  • 2007Recoding the Museum371 cited
  • 2001Exhibiting Interaction: Conduct and Collaboration in Museums and Galleries323 cited
  • 2004Introduction: What Is Reenactment?209 cited
  • 2002A Meta-Analytic Examination of Kolb's Learning Style Preferences Among Business Majors132 cited
  • 2013Reclaiming archaeology: beyond the tropes of modernity129 cited
  • 2010An Archaeology of the Senses: Prehistoric Malta102 cited
  • 2005Hybrid design creates innovative museum experiences95 cited
  • 2017Museum Customer Experience and Virtual Reality: H.BOSCH Exhibition Case Study31 cited
  • 2014Re-enacting the past: vivifying heritage ‘again’24 cited
  • 2019Employing Digital Reality Technologies in Art Exhibitions and Museums20 cited
  • 2013A Political Economy of Visual Media in Archaeology19 cited
  • 2010Mixed reality technologies for museum experience16 cited
  • 2019Reinventing Museums in 21st Century

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