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Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns
16 references·12 citing·41 second hop
Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns (2021)Could virtual reality applications pose r…Gray literature: An important resource in systematic reviews (2017)Gray literature: An important…A Large-Scale Test of the Goldilocks Hypothesis (2017)A Large-Scale Test of the Gol…Media and Young Minds (2016)Media and Young MindsChildren and Adolescents and Digital Media (2016)Children and Adolescents and …Summarizing systematic reviews (2015)Summarizing systematic reviewsAn update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games (2015)An update to the systematic l…The benefits of playing video games. (2013)The benefits of playing video…Diagnostic and Statistical Manual of Mental Disorders (2013)Diagnostic and Statistical Ma…Preferred reporting items for systematic reviews and meta-analyses: The PRISMA statement (2010)Preferred reporting items for…Preferred reporting items for systematic reviews and meta-analyses: the PRISMA Statement. (2009)Preferred reporting items for…Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement (2009)Preferred reporting items for…The Comorbid Psychiatric Symptoms of Internet Addiction: Attention Deficit and Hyperactivity Disorder (ADHD), Depression, Social Phobia, and Hostility (2007)The Comorbid Psychiatric Symp…Digital Game-Based Learning: It's Not Just the Digital Natives Who Are Restless. (2006)Digital Game-Based Learning: …Video Games and the Future of Learning (2005)Video Games and the Future of…How people learn (2000)How people learnSerious Games (1970)Serious GamesThe impact of extended reality cognitive behavioral therapy on mental disorders among children and youth: A systematic review and meta-analysis protocol (2025)The impact of extended realit…The ethical landscape of immersive marketing: virtual and augmented reality in advertising (2025)The ethical landscape of imme…Beyond User-Centered Design: Designing Digital Health Technologies for Substance Use Prevention and Treatment in Children and Youth (2025)Beyond User-Centered Design: …Virtual Reality Breathing Interventions for Mental Health: A Systematic Review and Meta-Analysis of Randomized Controlled Trials (2024)Virtual Reality Breathing Int…Social VR Activities Should Support Ongoing Conversation - Comparing Older and Young Adults Desires and Requirements (2024)Social VR Activities Should S…Journey into virtual reality: Identifying behavioral intentions to use virtual reality in tourism through spectral clustering (2024)Journey into virtual reality:…Effects of virtual reality technology on primary school students’ creativity performance, learning engagement and mental flow (2024)Effects of virtual reality te…The real ethical problem with metaverses (2023)The real ethical problem with…Multimedia use and its impact on the effectiveness of educators: a technology acceptance model perspective (2023)Multimedia use and its impact…Hybrid Life : Integrating biological, artificial, and cognitive systems (2023)Hybrid Life : Integrating bio…Exploring the Darkverse: A Multi-Perspective Analysis of the Negative Societal Impacts of the Metaverse (2023)Exploring the Darkverse: A Mu…Digital Transformation Stands Alongside Inclusive Education: Lessons Learned from a Project Called “Waking Up in the Morning” (2023)Digital Transformation Stands…The Strengthening the Reporting of Observational Studies in Epidemiology (STROBE) Statement: Guidelines for Reporting Observational Studies (2007)Cochrane Handbook for Systematic Reviews of Interventions (2008)The PRISMA Statement for Reporting Systematic Reviews and Meta-Analyses of Studies That Evaluate Health Care Interventions: Explanation and Elaboration (2009)The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)The PRISMA 2020 statement: An updated guideline for reporting systematic reviews (2021)Mind in Society: The Development of Higher Psychological Processes (1978)Social Learning Theory. 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2007
The Comorbid Psychiatric Symptoms of Internet Addiction: Attention Deficit and Hyperactivity Disorder (ADHD), Depression, Social Phobia, and Hostility
811 cited

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  • 2024Virtual Reality Breathing Interventions for Mental Health: A Systematic Review and Meta-Analysis of Randomized Controlled Trials25 cited
  • 2023Multimedia use and its impact on the effectiveness of educators: a technology acceptance model perspective23 cited
  • 2024Effects of virtual reality technology on primary school students’ creativity performance, learning engagement and mental flow18 cited
  • 2023The real ethical problem with metaverses18 cited
  • 2025The impact of extended reality cognitive behavioral therapy on mental disorders among children and youth: A systematic review and meta-analysis protocol15 cited
  • 2024Journey into virtual reality: Identifying behavioral intentions to use virtual reality in tourism through spectral clustering12 cited
  • 2023Hybrid Life : Integrating biological, artificial, and cognitive systems11 cited
  • 2025The ethical landscape of immersive marketing: virtual and augmented reality in advertising10 cited
  • 2024Social VR Activities Should Support Ongoing Conversation - Comparing Older and Young Adults Desires and Requirements10 cited
  • 2025Beyond User-Centered Design: Designing Digital Health Technologies for Substance Use Prevention and Treatment in Children and Youth1 cited