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Effects of a virtual reality training program on visual attention and motor performance in children with reading learning disability
16 references·6 citing·51 second hop
Effects of a virtual reality training program on visual attention and motor performance in children with reading learning disability (2021)Effects of a virtual reality training pro…A review of immersive virtual reality serious games to enhance learning and training (2019)A review of immersive virtual…Reading in the brain of children and adults: A meta‐analysis of 40 functional magnetic resonance imaging studies (2015)Reading in the brain of child…Mental Disorders and Disabilities Among Low-Income Children (2015)Mental Disorders and Disabili…Diagnostic and Statistical Manual of Mental Disorders, 5th ed. (2014)Diagnostic and Statistical Ma…Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness (2013)Digital game-based learning: …Diagnostic and Statistical Manual of Mental Disorders (2013)Diagnostic and Statistical Ma…Action Video Games Make Dyslexic Children Read Better (2013)Action Video Games Make Dysle…Learning, Attentional Control, and Action Video Games (2012)Learning, Attentional Control…The unique role of the visual word form area in reading (2011)The unique role of the visual…Dyslexia: a deficit in visuo-spatial attention, not in phonological processing (2010)Dyslexia: a deficit in visuo-…Multisensory Spatial Attention Deficits Are Predictive of Phonological Decoding Skills in Developmental Dyslexia (2009)Multisensory Spatial Attentio…Rhythmic motor entrainment in children with speech and language impairments: Tapping to the beat (2008)Rhythmic motor entrainment in…An Improved Effect Size for Single-Case Research: Nonoverlap of All Pairs (2008)An Improved Effect Size for S…Piers-Harris Children's Self-Concept Scale (2007)Piers-Harris Children's Self-…Sensory integration and the child : understanding hidden sensory challenges (2005)Sensory integration and the c…GameFlow (2005)GameFlowThe Effectiveness of Attention Training in Specific Learning Disorders:A Systematic Review and Transfer Analysis (2026)The Effectiveness of Attentio…Development and Validation of a Mobile Phone Photography Training Program (MobileGraphy) to Enhance Visual Perception Skills in Children with Specific Learning Disabilities (2025)Development and Validation of…A Systematic Review of Serious Games in the Era of Artificial Intelligence, Immersive Technologies, the Metaverse, and Neurotechnologies: Transformation Through Meta-Skills Training (2025)A Systematic Review of Seriou…Evaluation of learning disability performance in children with cognitive neuropsychological assessment study (2024)Evaluation of learning disabi…Comparison of the effectiveness of computer-based cognitive rehabilitation therapy and virtual reality intervention on visual and auditory attention of children with reading learning disorder (2024)Comparison of the effectivene…VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence (2023)VR Gaming for Meta-Skills Tra…The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)Motivational Beliefs, Values, and Goals (2002)The Power of Feedback (2007)An activity theory-based model for serious games analysis and conceptual design (2015)Essential features of serious games design in higher education: Linking learning attributes to game mechanics (2016)Comparing success and engagement in gamified learning experiences via Kahoot and Quizizz (2019)Interaction Effects in Parafoveal Letter Recognition (1970)Categorizing sounds and learning to read—a causal connection (1983)The visual word form area: expertise for reading in the fusiform gyrus (2003)Sensory theories of developmental dyslexia: three challenges for research (2014)A different vision of dyslexia: Local precedence on global perception (2017)Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills. 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References

  • 2013Diagnostic and Statistical Manual of Mental Disorders116,254 cited
  • 2014Diagnostic and Statistical Manual of Mental Disorders, 5th ed.15,103 cited
  • 2005GameFlow2,122 cited
  • 2011The unique role of the visual word form area in reading1,394 cited
  • 2008An Improved Effect Size for Single-Case Research: Nonoverlap of All Pairs1,125 cited
  • 2019A review of immersive virtual reality serious games to enhance learning and training695 cited
  • 2012Learning, Attentional Control, and Action Video Games683 cited
  • 2010Dyslexia: a deficit in visuo-spatial attention, not in phonological processing652 cited
  • 2013Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness614 cited
  • 2013Action Video Games Make Dyslexic Children Read Better525 cited
  • 2015Reading in the brain of children and adults: A meta‐analysis of 40 functional magnetic resonance imaging studies355 cited
  • 2005Sensory integration and the child : understanding hidden sensory challenges303 cited
  • 2009Multisensory Spatial Attention Deficits Are Predictive of Phonological Decoding Skills in Developmental Dyslexia303 cited
  • 2008Rhythmic motor entrainment in children with speech and language impairments: Tapping to the beat291 cited

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  • 2007Piers-Harris Children's Self-Concept Scale259 cited
  • 2015Mental Disorders and Disabilities Among Low-Income Children258 cited
  • Cited by

    • 2023VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence49 cited
    • 2025A Systematic Review of Serious Games in the Era of Artificial Intelligence, Immersive Technologies, the Metaverse, and Neurotechnologies: Transformation Through Meta-Skills Training46 cited
    • 2024Evaluation of learning disability performance in children with cognitive neuropsychological assessment study0 cited
    • 2024Comparison of the effectiveness of computer-based cognitive rehabilitation therapy and virtual reality intervention on visual and auditory attention of children with reading learning disorder0 cited
    • 2025Development and Validation of a Mobile Phone Photography Training Program (MobileGraphy) to Enhance Visual Perception Skills in Children with Specific Learning Disabilities0 cited
    • 2026The Effectiveness of Attention Training in Specific Learning Disorders:A Systematic Review and Transfer Analysis0 cited