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Research on the evaluation of museum website utility index based on analytic hierarchy process: a case study of China's national first-class museums
15 references·3 citing·49 second hop
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The effect of trial and error on knowledge acquisition during a museum visit (2013)Does informal learning benefi…Web-based museum trails on PDAs for university-level design students: Design and evaluation (2010)Web-based museum trails on PD…Rank B2C e-commerce websites in e-alliance based on AHP and fuzzy TOPSIS (2010)Rank B2C e-commerce websites …An application of fuzzy AHP for evaluating course website quality (2009)An application of fuzzy AHP f…Art, science/technology and history museums on the web (2008)Art, science/technology and h…Museum Websites and Museum Visitors: Before and After the Museum Visit (2007)Museum Websites and Museum Vi…Designing Websites for Learning and Enjoyment: A study of museum experiences (2006)Designing Websites for Learni…Informational Value of Museum Web Sites (2002)Informational Value of Museum…Informing the Design of Web Interfaces to Museum Collections (2000)Informing the Design of Web I…Informing the Design of Web Interfaces to Museum Collections (2000)Informing the Design of Web I…Modeling unstructured decision problems — the theory of analytical hierarchies (1978)Modeling unstructured decisio…Exploring Design Aspects of Online Museums: From Cultural Heritage to Art, Science and Fashion (2025)Exploring Design Aspects of O…Artificial Intelligence and Digital Museum VR Environment Design Based on Embedded Image Processing (2024)Artificial Intelligence and D…A diachronic cluster analysis of Danish museum websites (2024)A diachronic cluster analysis…Building Theories from Case Study Research (1989)Qualitative evaluation and research methods (1990)Qualitative evaluation and research methods (1990)Developing a scale to measure the enjoyment of Web experiences (2008)How can one amplify the effect of e-learning? 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(1968)Learning Conversations in Museums (2003)Design and implementation of a student-generated virtual museum in a language curriculum to enhance collaborative multimodal meaning-making (2010)Learning through Multi-Touch Interfaces in Museum Exhibits: An Empirical Investigation (2013)CoboChild: a blended mobile game-based learning service for children in museum contexts (2018)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)A scaling method for priorities in hierarchical structures (1977)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1994)A simple method to improve the consistency ratio of the pair-wise comparison matrix in ANP (2011)Multi Criteria Decision Making (2016)When should fuzzy analytic hierarchy process be used instead of analytic hierarchy process? (2019)Digital Futures I: Museum Collections, Digital Technologies, and the Cultural Construction of Knowledge (2003)Bletchley Park Text: Using mobile and semantic web technologies to support the post-visit use of online museum resources (2005)Is the virtual exhibition the natural successor to the physical?1 (2006)The Museum Experience (2016)Virtual museums, a survey and some issues for consideration (2009)Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments (2021)Towards Enhancing Virtual Museums by Contextualizing Art through Interactive Visualizations (2022)Risk assessment of hydropower stations through an integrated fuzzy entropy-weight multiple criteria decision making method: A case study of the Xiangxi River (2014)Integration of interval rough AHP and interval rough MABAC methods for evaluating university web pages (2018)Evaluation and selection of mobile health (mHealth) applications using AHP and fuzzy TOPSIS (2019)Storytelling in Virtual Museums: Engaging A Multitude of Voices (2020)Gamification and cultural institutions in cultural heritage promotion: a successful example from Italy (2021)Enhancing traditional museum fruition: current state and emerging tendencies (2024)
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References

  • 1978Modeling unstructured decision problems — the theory of analytical hierarchies296 cited
  • 2009An application of fuzzy AHP for evaluating course website quality249 cited
  • 2010Rank B2C e-commerce websites in e-alliance based on AHP and fuzzy TOPSIS213 cited
  • 2007Museum Websites and Museum Visitors: Before and After the Museum Visit178 cited
  • 2016Evaluating websites of museums: State of the art108 cited
  • 2002Informational Value of Museum Web Sites65 cited
  • 2010Web-based museum trails on PDAs for university-level design students: Design and evaluation53 cited
  • 2017Exploring the educational impact of diverse technologies in online virtual museums52 cited
  • 2006Designing Websites for Learning and Enjoyment: A study of museum experiences47 cited
  • 2008Art, science/technology and history museums on the web39 cited
  • 2015Museum website features, aesthetics, and visitors’ impressions: a case study of four museums35 cited
  • 2000Informing the Design of Web Interfaces to Museum Collections35 cited
  • 2000Informing the Design of Web Interfaces to Museum Collections28 cited
  • 2013Does informal learning benefit from interactivity? The effect of trial and error on knowledge acquisition during a museum visit19 cited

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2017
Exploring the educational impact of diverse technologies in online virtual museums
18 cited

Cited by

  • 2025Exploring Design Aspects of Online Museums: From Cultural Heritage to Art, Science and Fashion5 cited
  • 2024Artificial Intelligence and Digital Museum VR Environment Design Based on Embedded Image Processing2 cited
  • 2024A diachronic cluster analysis of Danish museum websites2 cited