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Motor Dysfunction Simulation in Able-Bodied Participants for Usability Evaluation of Assistive Technology: A Research Proposal
9 references·2 citing·41 second hop
Motor Dysfunction Simulation in Able-Bodied Participants for Usability Evaluation of Assistive Technology: A Research Proposal (2021)Motor Dysfunction Simulation in Able-Bodi…Enabling user interface developers to experience accessibility limitations through visual, hearing, physical and cognitive impairment simulation (2013)Enabling user interface devel…Misimagining the unimaginable: The disability paradox and health care decision making. (2005)Misimagining the unimaginable…Evaluating accessibility by simulating the experiences of users with vision or motor impairments (2005)Evaluating accessibility by s…User Acceptance of Information Technology: Toward A Unified View1 (2003)User Acceptance of Informatio…Extending the technology acceptance model with task–technology fit constructs (1999)Extending the technology acce…Task-Technology Fit and Individual Performance (1995)Task-Technology Fit and Indiv…Self-Efficacy Theory (1995)Self-Efficacy TheoryApplication of Social Cognitive Theory to Training for Computer Skills (1995)Application of Social Cogniti…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Can We Replicate Impaired Vision with Simulation Glasses in Computer-Based Task? An Eye Tracking Validation Study (2024)Can We Replicate Impaired Vis…Usability Evaluation of Assistive Technology for ICT Accessibility: Lessons Learned with Stroke Patients and Able-Bodied Participants Experiencing a Motor Dysfunction Simulation (2022)Usability Evaluation of Assis…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)The DeLone and McLean Model of Information Systems Success: A Ten-Year Update (2003)Trust and TAM in Online Shopping: An Integrated Model1 (2003)Self-efficacy mechanism in human agency. (1982)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)A new criterion for assessing discriminant validity in variance-based structural equation modeling (2014)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Self-Efficacy: The Exercise of Control (1999)Collective efficacy: A neglected construct in the study of schools and student achievement. (2001)Burnout and self‐efficacy: A study on teachers' beliefs when implementing an innovative educational system in the Netherlands (2002)Measuring teachers’ self-efficacy beliefs: Development and use of the TEBS-Self (2007)Developmental dyslexia: the cerebellar deficit hypothesis (2001)Accessible platforms for e‐learning: A case study (2017)A proposal based on knowledge modeling and ontologies to support the accessibility evaluation process of learning objects (2018)Developer Assistance Tools for Creating Native Mobile Applications Accessible to Visually Impaired People (2018)Cost-Effectiveness in Health and Medicine (1996)Well-being : the foundations of hedonic psychology (1999)National Time Accounting: The Currency of Life (2008)Health state utility values in patients undergoing endoscopic sinus surgery (2011)Neurodiversity, epistemic injustice, and the good human life (2022)Взаимосвязь статуса занятости и пола с уровнем психологического благополучия (2026)Making computers easier for older adults to use (1997)Low vision (2000)Is your web page accessible? (2005)Empath-D (2018)Examining Augmented Virtuality Impairment Simulation for Mobile App Accessibility Design (2019)Methodological Standards in Accessibility Research on Motor Impairments: A Survey (2022)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Research Report: The Evolving Relationship Between General and Specific Computer Self-Efficacy—An Empirical Assessment (2000)Web-Based Virtual Learning Environments: A Research Framework and a Preliminary Assessment of Effectiveness in Basic it Skills Training1 (2001)Knowledge sharing behavior in virtual communities: The relationship between trust, self-efficacy, and outcome expectations (2006)The theory of planned behavior (1991)Extending the TAM for a World-Wide-Web context (2001)Why do people use information technology? A critical review of the technology acceptance model (2002)Consumer Acceptance of Electronic Commerce: Integrating Trust and Risk with the Technology Acceptance Model (2003)Consumer Acceptance and Use of Information Technology: Extending the Unified Theory of Acceptance and Use of Technology1 (2012)Older Adults' Reasons for Using Technology while Aging in Place (2015)Diffusion of Innovations 1 (2019)Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research (1988)Designing and Conducting Mixed Methods Research (2007)
this work references cited by second hop

References

  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 2003User Acceptance of Information Technology: Toward A Unified View144,945 cited
  • 1995Task-Technology Fit and Individual Performance5,991 cited
  • 1999Extending the technology acceptance model with task–technology fit constructs1,772 cited
  • 1995Application of Social Cognitive Theory to Training for Computer Skills1,502 cited
  • 1995Self-Efficacy Theory440 cited
  • 2005Misimagining the unimaginable: The disability paradox and health care decision making.360 cited
  • 2005Evaluating accessibility by simulating the experiences of users with vision or motor impairments41 cited
  • 2013Enabling user interface developers to experience accessibility limitations through visual, hearing, physical and cognitive impairment simulation23 cited

Cited by

  • 2022Usability Evaluation of Assistive Technology for ICT Accessibility: Lessons Learned with Stroke Patients and Able-Bodied Participants Experiencing a Motor Dysfunction Simulation7 cited
  • 2024Can We Replicate Impaired Vision with Simulation Glasses in Computer-Based Task? An Eye Tracking Validation Study1 cited

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