SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Changing Business Models in the Creative Industries: The Cases of Television, Computer Games and Music
16 references·0 citing·44 second hop
Changing Business Models in the Creative Industries: The Cases of Television, Computer Games and Music (2011)Changing Business Models in the Creative …Digital opportunity: a review of intellectual property and growth (2011)Digital opportunity: a review…Strategic Development of Business Models (2010)Strategic Development of Busi…From Strategy to Business Models and onto Tactics (2010)From Strategy to Business Mod…Business Models as Models (2010)Business Models as ModelsBusiness Model Generation : A Handbook for Visionaries, Game Changers, and Challengers (2010)Business Model Generation : A…Business Models: A Discovery Driven Approach (2009)Business Models: A Discovery …Determinants of adoption of mobile games under mobile broadband wireless access environment (2007)Determinants of adoption of m…The Economics of Real Superstars: The Market for Rock Concerts in the Material World (2005)The Economics of Real Superst…Copying and Copyright (2005)Copying and CopyrightClarifying Business Models: Origins, Present, and Future of the Concept (2005)Clarifying Business Models: O…The role of the business model in capturing value from innovation: evidence from Xerox Corporation's technology spin-off companies (2002)The role of the business mode…Entry and Asymmetric Lobbying: Why Governments Pick Losers (2002)Entry and Asymmetric Lobbying…An e-Business Model Ontology for Modeling e-Business (2002)An e-Business Model Ontology …Unbundling the corporation. (1999)Unbundling the corporation.All you need to know about the music business (1991)All you need to know about th…Roles in Sociological Field Observations (1958)Roles in Sociological Field O…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)The partial least squares approach for structural equation modeling. (1998)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)Why do people use gamification services? (2015)Consumer use of mobile banking (M-Banking) in Saudi Arabia: Towards an integrated model (2018)Understanding the attitude and intention to use smartphone chatbots for shopping (2020)Architectural Innovation: The Reconfiguration of Existing Product Technologies and the Failure of Established Firms (1990)The Theory of the Growth of the Firm (1995)The Core Competence of the Corporation (2006)The Business Model: Recent Developments and Future Research (2011)Firm Resources and Sustained Competitive Advantage (1991)Why business models matter. (2002)Firm resources and sustained competitive advantage (2004)BUSINESS MODEL INNOVATION: TOWARDS AN INTEGRATED FUTURE RESEARCH AGENDA (2013)Business Models and Technological Innovation (2013)Circular Business Model Innovation: Inherent Uncertainties (2015)An Evolutionary Theory of Economic Change. (1983)The Iron Cage Revisited: Institutional Isomorphism and Collective Rationality in Organizational Fields (1983)The iron cage revisited institutional isomorphism and collective rationality in organizational fields (2004)A Critical Assessment of Business Model Research (2017)Business Model Innovation for Sustainability: Towards a Unified Perspective for Creation of Sustainable Business Models (2017)The balanced scorecard : measures that drive performance (1992)The balanced scorecard--measures that drive performance. (1992)Strategic alignment: Leveraging information technology for transforming organizations (1999)A literature and practice review to develop sustainable business model archetypes (2013)Explicating dynamic capabilities: the nature and microfoundations of (sustainable) enterprise performance (2007)Theory Building From Cases: Opportunities And Challenges (2007)Customer engagement, buyer‐seller relationships, and social media (2012)Business model innovation – state of the art and future challenges for the field (2014)What Drives Business Model Adaptation? The Impact of Opportunities, Threats and Strategic Orientation (2016)What is strategy (2000)Value creation in E‐business (2001)Business Models, Business Strategy and Innovation (2009)Business Model Evolution: In Search of Dynamic Consistency (2010)Business models for sustainable innovation: state-of-the-art and steps towards a research agenda (2012)Sustainable business model innovation: A review (2018)The business model ontology a proposition in a design science approach (2004)Business models and dynamic capabilities (2017)Organizational alignment and performance: past, present and future (2007)Market-based capabilities and financial performance of firms: insights into marketing’s contribution to firm value (2008)Adapting to the Internet (2014)Problems of Reliability and Validity in Ethnographic Research (1982)In the field: notes on observation in qualitative research (2003)Participant Observation as a Data Collection Method (2008)
this work references cited by second hop

References

  • 2010Business Model Generation : A Handbook for Visionaries, Game Changers, and Challengers6,880 cited
  • 2002The role of the business model in capturing value from innovation: evidence from Xerox Corporation's technology spin-off companies4,487 cited
  • 2005Clarifying Business Models: Origins, Present, and Future of the Concept3,354 cited
  • 2010From Strategy to Business Models and onto Tactics2,371 cited
  • 1958Roles in Sociological Field Observations1,763 cited
  • 2010Business Models as Models1,354 cited
  • 2009Business Models: A Discovery Driven Approach1,147 cited
  • 2010Strategic Development of Business Models683 cited
  • 2007Determinants of adoption of mobile games under mobile broadband wireless access environment623 cited
  • 1999Unbundling the corporation.382 cited
  • 2002An e-Business Model Ontology for Modeling e-Business354 cited
  • 2005The Economics of Real Superstars: The Market for Rock Concerts in the Material World322 cited
  • 2002Entry and Asymmetric Lobbying: Why Governments Pick Losers245 cited
  • 1991All you need to know about the music business231 cited
  • 2005Copying and Copyright224 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

2011
Digital opportunity: a review of intellectual property and growth
206 cited

Cited by

No citing works inside the corpus for this window.