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Museums in a Digital Age
0 references·16 citing·52 second hopsampled
Museums in a Digital Age (2013)Museums in a Digital AgeMuseums and digital technology: a literature review on organizational issues (2022)Museums and digital technolog…Online Synchronous Model of Interpretive Sustainable Guiding in Heritage Sites: The Avatar Tourist Visit (2021)Online Synchronous Model of I…Changes and Challenges in Museum Management after the COVID-19 Pandemic (2021)Changes and Challenges in Mus…Librarian perspectives on the role of virtual reality in public libraries (2020)Librarian perspectives on the…Design of Digital Interaction for Complex Museum Collections (2020)Design of Digital Interaction…The MUSETECH Model (2019)The MUSETECH ModelAn experiential view to children learning in museums with Augmented Reality (2019)An experiential view to child…Of Museums and Digital Culture: A landscape view (2018)Of Museums and Digital Cultur…Even Better than the Real Thing? Digital Copies and Digital Museums in a Digital Cultural Policy (2017)Even Better than the Real Thi…‘Virtual museums’ as digital collection complexes. A museological perspective using the example of Hans-Gross-Kriminalmuseum (2017)‘Virtual museums’ as digital …Identifying Accessibility Barriers in Heritage Museums: Conceptual Challenges in a Period of Change (2016)Identifying Accessibility Bar…ICT adoption in heritage organizations: Crossing the chasm (2016)ICT adoption in heritage orga…Action at the exhibit face: video and the analysis of social interaction in museums and galleries (2016)Action at the exhibit face: v…Participatory heritage innovation: designing dialogic sites of engagement (2014)Participatory heritage innova…Issues in the international market for cultural heritage (2013)Issues in the international m…Reconceptualizing Academic Libraries and Archives in the Digital Age (2011)Reconceptualizing Academic Li…The Dialogic Imagination: Four Essays (1981)Digital Literacies: concepts, policies and practices (2008)The Participatory Museum (2010)Bridging cultural heritage and communities through digital technologies (2019)Human-Computer Interactions in Museums (2019)Decolonial design practices: Creating safe spaces for plural voices on contested pasts, presents, and futures (2023)The consequences of modernity (1990)Using Technology and Constituting Structures: A Practice Lens for Studying Technology in Organizations (2000)Theory Building From Cases: Opportunities And Challenges (2007)Aligning Market Strategies, Digital Technologies, and Skills: Evidence from Italian Museums (2021)Information and Knowledge Organisation in Digital Humanities (2021)Irreconcilability of heritage missions: Personalized and general tourism audiences (2023)Studies in Ethnomethodology. (1968)Lectures on Conversation (1995)The Museum Experience (2016)Customer experience design: a case study in the cultural sector (2017)Envisioning consumers: how videography can contribute to marketing knowledge (2017)Managing edutainment and perceived authenticity of museum visitor experience: insights from qualitative study (2019)Museum studies : an anthology of contexts (2004)The Material Culture Reader (2020)Instagram as an exhibition space: reflections on digital remediation in the time of COVID-19 (2021)What Drives Users to Adopt a Digital Museum? A Case of Virtual Exhibition Hall of National Costume Museum (2022)From Knowledge to Narrative: Educators and the Changing Museum (1998)Theorizing Digital Cultural Heritage (2007)The Googlization of everything: (and why we should worry) (2011)The Mystification of Digital Technology in Norwegian Policies on Archives, Libraries and Museums: Digitalization as Policy Imperative (2020)Thinking Phygital: A Museological Framework of Predictive Futures (2021)The rise of artificial intelligence in libraries: the ethical and equitable methodologies, and prospects for empowering library users (2024)Recoding the Museum (2007)Recoding the Museum: Digital Heritage and the Technologies of Change (2007)States of Being: Art and identity in digital space and time (2018)Museums and Digital Culture (2019)The Digital Future for Museums (2019)Digitality: A reality check (2021)Museums and the Interpretation of Visual Culture (2020)A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience (2023)Exploring user acceptance of online virtual reality exhibition technologies: A case study of Liangzhu Museum (2024)Museums and the Post-Digital: Revisiting Challenges in the Digital Transformation of Museums (2024)Experiential Learning : Experience as the Source of Learning and Development (1983)Experience and Education (1986)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)The Influence of Mixed Reality on Satisfaction and Brand Loyalty in Cultural Heritage Attractions: A Brand Equity Perspective (2020)Digital media in institutional informal learning places: A systematic literature review (2021)The role of immersive technology in Customer Experience Management (2021)Symbolic Power (1979)The analysis of interview-narratives. (1986)Influence of COVID-19 Pandemic on Dissemination of Innovative E-Learning Tools in Higher Education in Poland (2022)From digital museuming to on-site visiting: The mediation of cultural identity and perceived value (2023)Museum Management and Marketing (2007)Italian state museums during the COVID-19 crisis: from onsite closure to online openness (2020)Past for Future – museums as a digitalized “interaction platform” for value co-creation in tourism destinations (2022)Rethinking culture and creativity in the digital transformation (2022)
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  • 2019An experiential view to children learning in museums with Augmented Reality121 cited
  • 2021Changes and Challenges in Museum Management after the COVID-19 Pandemic106 cited
  • 2022Museums and digital technology: a literature review on organizational issues72 cited
  • 2019The MUSETECH Model66 cited
  • 2014Participatory heritage innovation: designing dialogic sites of engagement58 cited
  • 2016Action at the exhibit face: video and the analysis of social interaction in museums and galleries51 cited
  • 2016ICT adoption in heritage organizations: Crossing the chasm45 cited
  • 2017Even Better than the Real Thing? Digital Copies and Digital Museums in a Digital Cultural Policy36 cited
  • 2017‘Virtual museums’ as digital collection complexes. A museological perspective using the example of Hans-Gross-Kriminalmuseum34 cited
  • 2018Of Museums and Digital Culture: A landscape view26 cited
  • 2020Design of Digital Interaction for Complex Museum Collections24 cited
  • 2021Online Synchronous Model of Interpretive Sustainable Guiding in Heritage Sites: The Avatar Tourist Visit22 cited
  • 2013Issues in the international market for cultural heritage22 cited
  • 2016Identifying Accessibility Barriers in Heritage Museums: Conceptual Challenges in a Period of Change

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20 cited
  • 2020Librarian perspectives on the role of virtual reality in public libraries18 cited
  • 2011Reconceptualizing Academic Libraries and Archives in the Digital Age17 cited