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Encyclopedia of Networked and Virtual Organizations
1 references·10 citing·43 second hop
Encyclopedia of Networked and Virtual Organizations (2008)Encyclopedia of Networked and Virtual Org…The interdisciplinary study of coordination (1994)The interdisciplinary study o…Strategic Approaches to the Development of Complex Organisational Ecosystems: The Case of Lithuanian Clusters (2022)Strategic Approaches to the D…Effects of information sharing, decision synchronization and goal congruence on SC performance (2021)Effects of information sharin…Teaching Cultural Heritage through a Narrative-based Game (2020)Teaching Cultural Heritage th…Guidelines for designing and using collaborative-competitive serious games (2017)Guidelines for designing and …Tradycje przedsiębiorczości w Polsce jako źródło kapitału kulturowego organizacji (2013)Tradycje przedsiębiorczości w…Knowledge Applications Development at the SMEs Level in a Virtual Business Environment (2013)Knowledge Applications Develo…Enterprise Architecture Cybernetics for Collaborative Networks: Reducing the Structural Complexity and Transaction Cost via Virtual Brokerage (2012)Enterprise Architecture Cyber…On Becoming Reflective About Our Viewing and Doing Science (2011)On Becoming Reflective About …Managing the design–manufacturing interface in virtual enterprises through multi user virtual environments: a perspective approach (2010)Managing the design–manufactu…VIRTUAL ORGANIZATIONS BREEDING ENVIRONMENTS: KEY RESULTS FROM ECOLEAD (2007)VIRTUAL ORGANIZATIONS BREEDIN…Business Development Capabilities in Information Technology SMEs in a Regional Economy: An Exploratory Study (2005)External Relationships and the Small Business: A Review of Small Business Alliance and Network Research* (2007)Encyclopedia of Networked and Virtual Organizations (2008)A Framework for Management of Virtual Organization Breeding Environments (2005)Collaborative Networks and Their Breeding Environments (2005)Collaborative Networks Value Creation in a Knowledge Society (2006)Green Virtual Enterprise Breeding Environments Bag of Assets Management: A Contribution to the Sharing Economy (2015)Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Bowling alone: the collapse and revival of American community (2000)Creating Student Interaction Profiles for Adaptive Collaboration Gamification Design (2016)Theory of the firm: Managerial behavior, agency costs and ownership structure (1976)The Economic Institutions of Capitalism (1987)The Intellectual Challenge of CSCW: The Gap Between Social Requirements and Technical Feasibility (2000)Coordinating Mechanisms in Care Provider Groups: Relational Coordination as a Mediator and Input Uncertainty as a Moderator of Performance Effects (2002)Rethinking media richness: towards a theory of media synchronicity (2003)External Control of Organizations: Resource Dependence Perspective (2011)An introduction to cybernetics (1956)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1994)Motivational processes affecting learning. (1986)How to Design and Evaluate Research in Education (1990)Digital game-based learning (2003)The impacts of peer competition-based science gameplay on conceptual knowledge, intrinsic motivation, and learning behavioral patterns (2018)Use of Digital Games in Writing Education: An Action Research on Gamification (2019)Corporate cultures: The rites and rituals of corporate life (1983)Organizational culture and leadership (1993)Flourish: a visionary new understanding of happiness and well-being (2011)The Narrative Construction of Reality (1991)School Engagement: Potential of the Concept, State of the Evidence (2004)Toward a Definition of Mixed Methods Research (2007)A Mixed-Methods Study of Cultural Heritage Learning through Playing a Serious Game (2022)Preserving Southern Thai Traditional Manora Dance Through Mobile Role-Playing Game Technology (2023)Families and students on the trail of cultural heritage: Historical game journey (2025)The Collaborative Supply Chain (2002)Factors Affecting the Level of Trust and Commitment in Supply Chain Relationships (2004)Supply chain collaboration: Impact on collaborative advantage and firm performance (2010)Managing tensions in resilience development: a paradox theory perspective on the role of digital transformation (2022)Battery recycling models selection and contractual incentives: From an information sharing perspective (2024)Does green supply chain management improve corporate sustainability performance? Evidence from China (2025)Clusters and the new economics of competition. (1999)The new dynamics of strategy: Sense-making in a complex and complicated world (2003)Using thematic analysis in psychology (2006)
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References

  • 1994The interdisciplinary study of coordination3,500 cited

Cited by

  • 2017Guidelines for designing and using collaborative-competitive serious games64 cited
  • 2020Teaching Cultural Heritage through a Narrative-based Game46 cited
  • 2021Effects of information sharing, decision synchronization and goal congruence on SC performance21 cited
  • 2007VIRTUAL ORGANIZATIONS BREEDING ENVIRONMENTS: KEY RESULTS FROM ECOLEAD17 cited
  • 2010Managing the design–manufacturing interface in virtual enterprises through multi user virtual environments: a perspective approach14 cited
  • 2012Enterprise Architecture Cybernetics for Collaborative Networks: Reducing the Structural Complexity and Transaction Cost via Virtual Brokerage14 cited
  • 2013Knowledge Applications Development at the SMEs Level in a Virtual Business Environment12 cited
  • 2022Strategic Approaches to the Development of Complex Organisational Ecosystems: The Case of Lithuanian Clusters8 cited
  • 2013Tradycje przedsiębiorczości w Polsce jako źródło kapitału kulturowego organizacji8 cited
  • 2011On Becoming Reflective About Our Viewing and Doing Science0 cited

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