SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Digital Intervention for Cognitive Deficits in Major Depression: A Randomized Controlled Trial to Assess Efficacy and Safety in Adults
7 references·8 citing·50 second hop
Digital Intervention for Cognitive Deficits in Major Depression: A Randomized Controlled Trial to Assess Efficacy and Safety in Adults (2022)Digital Intervention for Cognitive Defici…Improving late life depression and cognitive control through the use of therapeutic video game technology: A proof-of-concept randomized trial (2017)Improving late life depressio…The Use and Effectiveness of Mobile Apps for Depression: Results From a Fully Remote Clinical Trial (2016)The Use and Effectiveness of …Conducting a fully mobile and randomised clinical trial for depression: access, engagement and expense (2016)Conducting a fully mobile and…Diagnostic and Statistical Manual of Mental Disorders (2013)Diagnostic and Statistical Ma…A Meta-Analysis of Cognitive-Behavioural Therapy for Adult Depression, Alone and in Comparison with other Treatments (2013)A Meta-Analysis of Cognitive-…Neurobehavioral Therapies in the 21st Century: Summary of an Emerging Field and an Extended Example of Cognitive Control Training for Depression (2007)Neurobehavioral Therapies in …A review on cognitive impairments in depressive and anxiety disorders with a focus on young adults (2007)A review on cognitive impairm…Game-Based Digital Intervention for Neurocognitive Training in Major Depressive Disorder: A Randomized Double-Blinded Comparator-Controlled Clinical Trial (2025)Game-Based Digital Interventi…Is digital psychiatry really for all? A cross-sectional analysis from two randomized clinical trials (2024)Is digital psychiatry really …The Development of Game-Based Digital Mental Health Interventions: Bridging the Paradigms of Health Care and Entertainment (2023)The Development of Game-Based…Leveraging machine learning to examine engagement with a digital therapeutic (2023)Leveraging machine learning t…Analysis of the Status and Future Direction for Digital Therapeutics in Children and Adolescent Psychiatry (2023)Analysis of the Status and Fu…An Unguided, Computerized Cognitive Behavioral Therapy Intervention (TreadWill) in a Lower Middle-Income Country: Pragmatic Randomized Controlled Trial (2023)An Unguided, Computerized Cog…Digital Therapeutics to Enhance Cognition in Major Depression: How Can We Make the Cognitive Gains Translate Into Functional Improvements? (2022)Digital Therapeutics to Enhan…A meta-analytic review of gamified interventions in mental health enhancement (2022)A meta-analytic review of gam…Beck Depression Inventory–II (1996)Mindfulness-Based Cognitive Therapy for Depression: A New Approach to Preventing Relapse (2001)The Epidemiology of Major Depressive Disorder (2003)Fixing Our Focus: Training Attention to Regulate Emotion (2010)Resilience in the face of stress: emotion regulation as a protective factor (2011)Emotion Regulation in Depression (2014)Lifetime Prevalence and Age-of-Onset Distributions of DSM-IV Disorders in the National Comorbidity Survey Replication (2005)Insomnia and daytime cognitive performance: A meta-analysis (2011)Diagnostic and Statistical Manual of Mental Disorders (2012)The effects of child abuse and neglect on cognitive functioning in adulthood (2012)Diagnostic and Statistical Manual of Mental Disorders (2013)Anxiety disorders (2017)A RATING SCALE FOR DEPRESSION (1960)An Inventory for Measuring Depression (1961)Measuring inconsistency in meta-analyses (2003)The effects of psychotherapies for major depression in adults on remission, recovery and improvement: A meta-analysis (2014)How effective are cognitive behavior therapies for major depression and anxiety disorders? A meta‐analytic update of the evidence (2016)The Role of Common Factors in Psychotherapy Outcomes (2018)The PHQ-9 (2001)The Patient Health Questionnaire-2 (2003)Burden of Depressive Disorders by Country, Sex, Age, and Year: Findings from the Global Burden of Disease Study 2010 (2013)Video Games for Neuro-Cognitive Optimization (2016)New dimensions and new tools to realize the potential of RDoC: digital phenotyping via smartphones and connected devices (2017)The WPA- Lancet Psychiatry Commission on the Future of Psychiatry (2017)A Brief Measure for Assessing Generalized Anxiety Disorder (2006)Smartphones for Smarter Delivery of Mental Health Programs: A Systematic Review (2013)Insights from user reviews to improve mental health apps (2020)The Economic Burden of Adults with Major Depressive Disorder in the United States (2010 and 2018) (2021)The evolving field of digital mental health: current evidence and implementation issues for smartphone apps, generative artificial intelligence, and virtual reality (2025)Statistical Methods for Meta-Analysis (1985)What is Proof of Concept Research and how does it Generate Epistemic and Ethical Categories for Future Scientific Practice? (2015)Variety, frequency, and type of Internet use and its association with risk of depression in middle- and older-aged Chinese: A cross-sectional study (2020)Therapeutic use of serious games in mental health: scoping review (2022)Case Study Research: Design and Methods (1991)Bias in meta-analysis detected by a simple, graphical test (1997)Different components of cognitive-behavioral therapy affect specific cognitive mechanisms (2024)Effect of using gamification of “Kahoot!” as a learning method on stress symptoms, anxiety symptoms, self-efficacy, and academic achievement among university students (2024)Gamified Health Promotion in Schools: The Integration of Neuropsychological Aspects and CBT—A Systematic Review (2024)The PHQ-8 as a measure of current depression in the general population (2008)Effectiveness and cost-effectiveness of an integrated digital psychological intervention ( EmoEase ) in Chinese chronic obstructive pulmonary disease patients: Study protocol of a randomized controlled trial (2024)A scalable mental health intervention for depressive symptoms: evidence from a randomized controlled trial and large-scale real-world studies (2025)Chatbot interventions for improving mental health among people in Asia: a systematic review and meta-analysis of randomised controlled trials (2026)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)The behaviour change wheel: A new method for characterising and designing behaviour change interventions (2011)Measuring digital intervention user experience with a novel ecological momentary assessment (EMA) method, CORTO (2024)Are universal digital mental health interventions effective for promoting mental health outcomes among children and adolescents? A meta-analysis of effects and moderators (2025)User journey method: a case study for improving digital intervention use measurement (2025)Psychometric properties of the Beck Depression Inventory: Twenty-five years of evaluation (1988)The structure of negative emotional states: Comparison of the Depression Anxiety Stress Scales (DASS) with the Beck Depression and Anxiety Inventories (1995)The Posttraumatic Stress Disorder Checklist for DSM‐5 (PCL‐5): Development and Initial Psychometric Evaluation (2015)
this work references cited by second hop

References

  • 2013Diagnostic and Statistical Manual of Mental Disorders116,254 cited
  • 2013A Meta-Analysis of Cognitive-Behavioural Therapy for Adult Depression, Alone and in Comparison with other Treatments1,066 cited
  • 2007A review on cognitive impairments in depressive and anxiety disorders with a focus on young adults753 cited
  • 2007Neurobehavioral Therapies in the 21st Century: Summary of an Emerging Field and an Extended Example of Cognitive Control Training for Depression444 cited
  • 2016The Use and Effectiveness of Mobile Apps for Depression: Results From a Fully Remote Clinical Trial375 cited
  • 2016Conducting a fully mobile and randomised clinical trial for depression: access, engagement and expense172 cited
  • 2017Improving late life depression and cognitive control through the use of therapeutic video game technology: A proof-of-concept randomized trial116 cited

Cited by

  • 2022A meta-analytic review of gamified interventions in mental health enhancement67 cited
  • 2023The Development of Game-Based Digital Mental Health Interventions: Bridging the Paradigms of Health Care and Entertainment32 cited
  • 2023An Unguided, Computerized Cognitive Behavioral Therapy Intervention (TreadWill) in a Lower Middle-Income Country: Pragmatic Randomized Controlled Trial20 cited
  • 2023Analysis of the Status and Future Direction for Digital Therapeutics in Children and Adolescent Psychiatry12 cited
  • 2022Digital Therapeutics to Enhance Cognition in Major Depression: How Can We Make the Cognitive Gains Translate Into Functional Improvements?

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

7 cited
  • 2023Leveraging machine learning to examine engagement with a digital therapeutic4 cited
  • 2024Is digital psychiatry really for all? A cross-sectional analysis from two randomized clinical trials3 cited
  • 2025Game-Based Digital Intervention for Neurocognitive Training in Major Depressive Disorder: A Randomized Double-Blinded Comparator-Controlled Clinical Trial2 cited