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On-line exhibit design: The sociotechnological impact of building a museum over the World Wide Web
9 references·1 citing·28 second hop
On-line exhibit design: The sociotechnological impact of building a museum over the World Wide Web (2000)On-line exhibit design: The sociotechnolo…Museums and Communities (2019)Museums and CommunitiesMuseum, Media, Message (2010)Museum, Media, MessageMuseum informatics and collaborative technologies: The emerging socio-technological dimension of information science in museum environments (1999)Museum informatics and collab…Virtual and the Real: Media in the Museum (1998)Virtual and the Real: Media i…Electronic information and the functional integration of libraries, museums, and archives (1998)Electronic information and th…Digital access to antiquities (1998)Digital access to antiquitiesAccessing distributed cultural heritage information (1998)Accessing distributed cultura…Museums and the Shaping of Knowledge (1992)Museums and the Shaping of Kn…The museum as information utility (1991)The museum as information uti…Strategic facility planning for museums (2005)Strategic facility planning f…Plans and Situated Actions: The Problem of Human-Machine Communication (1990)Museums and the Shaping of Knowledge (1992)Representational practices in digital museums: A case study of the National Digital Museum Project of Taiwan (2005)The Collaborative Work of Heritage: Open Challenges for CSCW (2013)To Technovate or Not to Technovate? Examining the Inter-Relationship of Consumer Technology, Museum Service Quality, Museum Value, and Repurchase Intent (2015)The Facility Management Handbook (1992)A New Strategic Approach to the Museum and its Relationship to Society (2001)The strategy-focused organization (2001)From Docent to Cyberdocent: Education and Guidancein the Virtual Museum (1999)Museum websites and museum visitors: digital museum resources and their use (2008)Sharks, digital curation, and the education of information professionals (2009)Creating Assemblies in Public Environments: Social Interaction, Interactive Exhibits and CSCW (2005)The Future of Museums in the Digital Age: New Models of Access and Use of Digital Collections (2011)Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms (2020)Edutainment heritage tourist attractions: a portrait of visitors’ experiences at Storyeum (2008)MuseumScouts: Exploring how schools, museums and interactive technologies can work together to support learning (2009)Rhetorics of Value: Constituting Worth and Meaning through Cultural Display (2011)Museums, exhibits and visitor satisfaction: a study of the Cham Museum, Danang, Vietnam (2013)A review of audio guides in the era of smart tourism (2016)Virtual exhibitions and communication factors (2018)Museum informatics (2003)Scholarly Electronic Publishing Bibliography (2007)Museums and theme parks: Worlds in collision? (1995)Negotiating Materiality: International and Local Museum Practices at the Vanuatu Cultural Centre and National Museum (2003)Workplace investigations, the epistemic power of managerialism and the hollowing out of the Norwegian model of co-determination (2023)Tourism as experience (1998)Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)Virtual museums, a survey and some issues for consideration (2009)
this work references cited by second hop

References

  • 1992Museums and the Shaping of Knowledge947 cited
  • 1998Virtual and the Real: Media in the Museum89 cited
  • 1991The museum as information utility75 cited
  • 2010Museum, Media, Message74 cited
  • 1998Electronic information and the functional integration of libraries, museums, and archives68 cited
  • 2019Museums and Communities53 cited
  • 1998Digital access to antiquities35 cited
  • 1998Accessing distributed cultural heritage information35 cited
  • 1999Museum informatics and collaborative technologies: The emerging socio-technological dimension of information science in museum environments34 cited

Cited by

  • 2005Strategic facility planning for museums3 cited

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