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Role of Perceived Ease of Use for Augmented Reality App Designed to Help Children Navigate Smart Libraries
16 references·4 citing·36 second hop
Role of Perceived Ease of Use for Augmented Reality App Designed to Help Children Navigate Smart Libraries (2022)Role of Perceived Ease of Use for Augment…A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors (2019)A hedonic motivation model in…The virtual reality hardware acceptance model (VR-HAM): Extending and individuating the technology acceptance model (TAM) for virtual reality hardware (2018)The virtual reality hardware …Investigating the influence of the most commonly used external variables of TAM on students’ Perceived Ease of Use (PEOU) and Perceived Usefulness (PU) of e-portfolios (2016)Investigating the influence o…Cognitive Offloading (2016)Cognitive OffloadingTechnology Acceptance Model 3 and a Research Agenda on Interventions (2008)Technology Acceptance Model 3…Interest and deprivation factors of epistemic curiosity (2008)Interest and deprivation fact…Exploring Chinese users’ acceptance of instant messaging using the theory of planned behavior, the technology acceptance model, and the flow theory (2008)Exploring Chinese users’ acce…Metaphor is grounded in embodied experience (2004)Metaphor is grounded in embod…Extending the TAM for a World-Wide-Web context (2001)Extending the TAM for a World…A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)A Theoretical Extension of th…Using LISREL for Structural Equation Modeling: A Researcher′s Guide (1998)Using LISREL for Structural E…Testing Structural Equation Models. (1994)Testing Structural Equation M…Flow: The Psychology of Optimal Experience (1991)Flow: The Psychology of Optim…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Practical Issues in Structural Modeling (1987)Practical Issues in Structura…Significance tests and goodness of fit in the analysis of covariance structures. (1980)Significance tests and goodne…Librarian acceptance of artificial intelligence in academic libraries of Islamabad: An application of the technology acceptance model (2025)Librarian acceptance of artif…Threat or prospect? Exploring the impact of digital entrepreneurs’ artificial intelligence perception and intention to adopt blockchain technology on the achievement of SDGs (2024)Threat or prospect? Exploring…Impact of perceived ease of use on impulsive buying behaviour through mobile commerce with hedonic and utilitarian effects (2024)Impact of perceived ease of u…Examining the factors affecting sustained use in smart interactive cabinet design: A comparative analysis using SEM and fsQCA (2024)Examining the factors affecti…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Self-efficacy mechanism in human agency. 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this work references cited by second hop

References

  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 2000A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies22,991 cited
  • 1980Significance tests and goodness of fit in the analysis of covariance structures.19,061 cited
  • 1994Testing Structural Equation Models.14,120 cited
  • 1991Flow: The Psychology of Optimal Experience9,395 cited
  • 2008Technology Acceptance Model 3 and a Research Agenda on Interventions8,138 cited
  • 1987Practical Issues in Structural Modeling5,797 cited
  • 2001Extending the TAM for a World-Wide-Web context3,801 cited
  • 1998Using LISREL for Structural Equation Modeling: A Researcher′s Guide2,007 cited
  • 2016Cognitive Offloading1,464 cited
  • 2016Investigating the influence of the most commonly used external variables of TAM on students’ Perceived Ease of Use (PEOU) and Perceived Usefulness (PU) of e-portfolios692 cited
  • 2008Exploring Chinese users’ acceptance of instant messaging using the theory of planned behavior, the technology acceptance model, and the flow theory673 cited
  • 2008Interest and deprivation factors of epistemic curiosity621 cited
  • 2004Metaphor is grounded in embodied experience592 cited

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2019
A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors
534 cited
  • 2018The virtual reality hardware acceptance model (VR-HAM): Extending and individuating the technology acceptance model (TAM) for virtual reality hardware493 cited
  • Cited by

    • 2024Impact of perceived ease of use on impulsive buying behaviour through mobile commerce with hedonic and utilitarian effects18 cited
    • 2025Librarian acceptance of artificial intelligence in academic libraries of Islamabad: An application of the technology acceptance model15 cited
    • 2024Threat or prospect? Exploring the impact of digital entrepreneurs’ artificial intelligence perception and intention to adopt blockchain technology on the achievement of SDGs15 cited
    • 2024Examining the factors affecting sustained use in smart interactive cabinet design: A comparative analysis using SEM and fsQCA8 cited