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"The Da Vinci Code for IP Research": Case Study of a Course-Integrated Educational Escape Room for Entrepreneurship Education
13 references·0 citing·50 second hop
"The Da Vinci Code for IP Research": Case Study of a Course-Integrated Educational Escape Room for Entrepreneurship Education (2022)"The Da Vinci Code for IP Research": Case…Unraveling the entrepreneurial mindset (2020)Unraveling the entrepreneuria…Escape boxes: Bringing escape room experience into the classroom (2020)Escape boxes: Bringing escape…A review on use of escape rooms in education – touching the void (2020)A review on use of escape roo…Using information literacy to teach medical entrepreneurship and health care economics (2019)Using information literacy to…Introducing first-year and transfer students to a college library with a historical mystery from the special collections (2019)Introducing first-year and tr…Toward core competencies for entrepreneurship librarians (2018)Toward core competencies for …Mapping information literacy using the Business Research Competencies (2018)Mapping information literacy …Information Seeking Behaviors, Attitudes, and Choices of Academic Chemists (2018)Information Seeking Behaviors…Comparing the Information Needs and Experiences of Undergraduate Students and Practicing Engineers (2018)Comparing the Information Nee…Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State (2017)Hacking the Research Library:…Educational Story as a Tool for Addressing the Framework for Information Literacy for Higher Education (2017)Educational Story as a Tool f…Engaging with entrepreneurs in academic and public libraries (2015)Engaging with entrepreneurs i…Theories of information behavior (2006)Theories of information behav…Entrepreneurs and their impact on jobs and economic growth (2014)Applying Delphi method for strategic design of social entrepreneurship (2016)Entrepreneurship resources in US public libraries: website analysis (2018)Framework for Information Literacy for Higher Education (2018)Escape Rooms for Learning: A Systematic Review (2019)Escape the Fake: Development and Evaluation of an Augmented Reality Escape Room Game for Fighting Fake News (2021)Toward sustaining professional development: Identifying essential competencies for chat reference service (2008)Librarians and the Entrepreneurship Bootcamp for Veterans: Helping Disabled Veterans With Business Research (2013)E-learning in Entrepreneurship Education: A Systematic Literature Review (2020)Librarians in the LaunchPad: Building partnerships for entrepreneurial information literacy (2021)Perceptions of academic librarians regarding their interpersonal competencies: A case of Pakistani universities (2023)Journal of the American Society for Information Science and Technology (2006)Qualitative inquiry & research design : choosing among five approaches (2013)Looking for Information: A Survey of Research on Information Seeking, Needs, and Behavior (2016)Information Seeking Behaviors, Attitudes, and Choices of Academic Mathematicians (2020)Use of reference management software among postgraduate students in Greece (2021)Information Seeking Behaviors, Attitudes, and Choices of Academic Physicists (2022)Unskilled and unaware of it: How difficulties in recognizing one's own incompetence lead to inflated self-assessments. (1999)Individual Differences in Social Media Use for Information Seeking (2014)Evaluating information: The cornerstone of civic online reasoning (2016)Does Workplace Matter? How Engineers Use and Access Information Resources in Academic and Non-Academic Settings (2019)How stakeholders’ data literacy contributes to student success in higher education: a goal-oriented analysis (2020)Information-seeking Behavior Among First-year Engineering Students and the Impacts of Pedagogical Intervention (2020)Increased Structure and Active Learning Reduce the Achievement Gap in Introductory Biology (2011)Active learning increases student performance in science, engineering, and mathematics (2014)Developing information literacy and critical thinking skills through domain knowledge learning in digital classrooms: An experience of practicing flipped classroom strategy (2014)Disciplinary-based information literacy skills among medical students (2020)Using Experimental Designs to Study Entrepreneurship Education: A Historical Overview, Critical Evaluation of Current Practices in the Field, and Directions for Future Research (2023)Patterns of information literacy and their predictors among emergency department nurses: a latent profile analysis based on the person-context interaction theory (2024)Teaching for Quality Learning at University: What the Student Does (1999)The “I's” Have It: A Framework for Serious Educational Game Design (2010)Escape education: A systematic review on escape rooms in education (2020)Hybrid learning spaces––Design, data, didactics (2020)Learning Mathematics with Emerging Methodologies—The Escape Room as a Case Study (2020)Escape Rooms in STEM Teaching and Learning—Prospective Field or Declining Trend? A Literature Review (2021)Metacognition and cognitive monitoring: A new area of cognitive-developmental inquiry. (1979)Capitalism, Socialism and Democracy (1997)The Theory of Economic Development (2003)Entrepreneurial mindset: An integrated definition, a review of current insights, and directions for future research (2021)Entrepreneurial mindset: Dispositional beliefs, opportunity beliefs, and entrepreneurial behavior (2021)Impact of Entrepreneurial Education, Mindset, and Creativity on Entrepreneurial Intention: Mediating Role of Entrepreneurial Self-Efficacy (2021)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Attaining Self-Regulation (2000)Explaining Creativity: The Science of Human Innovation (2007)“The Masked Scientist”: Designing a Virtual Chemical Escape Room (2022)Room2Educ8: A Framework for Creating Educational Escape Rooms Based on Design Thinking Principles (2022)Out-of-the-Box Learning: Digital Escape Rooms as a Metaphor for Breaking Down Barriers in STEM Education (2023)Information-sharing in public organizations: A literature review of interpersonal, intra-organizational and inter-organizational success factors (2011)A social diffusion model of misinformation and disinformation for understanding human information behaviour (2013)Smart People Ask for (My) Advice: Seeking Advice Boosts Perceptions of Competence (2015)
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References

  • 2006Theories of information behavior458 cited
  • 2020Unraveling the entrepreneurial mindset345 cited
  • 2020A review on use of escape rooms in education – touching the void184 cited
  • 2020Escape boxes: Bringing escape room experience into the classroom122 cited
  • 2017Hacking the Research Library: Wikipedia, Trump, and Information Literacy in the Escape Room at Fresno State42 cited
  • 2015Engaging with entrepreneurs in academic and public libraries38 cited
  • 2018Comparing the Information Needs and Experiences of Undergraduate Students and Practicing Engineers33 cited
  • 2018Information Seeking Behaviors, Attitudes, and Choices of Academic Chemists29 cited
  • 2019Using information literacy to teach medical entrepreneurship and health care economics28 cited
  • 2018Toward core competencies for entrepreneurship librarians23 cited
  • 2018Mapping information literacy using the Business Research Competencies22 cited
  • 2017Educational Story as a Tool for Addressing the Framework for Information Literacy for Higher Education15 cited
  • 2019Introducing first-year and transfer students to a college library with a historical mystery from the special collections11 cited

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