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Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists
16 references·16 citing·36 second hopsampled
Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists (2022)Redefining Creativity in the Era of AI? P…Content Analysis: An Introduction to Its Methodology (2019)Content Analysis: An Introduc…Conducting Semi‐Structured Interviews (2015)Conducting Semi‐Structured In…Society, Culture, and Person: A Systems View of Creativity (2014)Society, Culture, and Person:…The Standard Definition of Creativity (2012)The Standard Definition of Cr…Qualitative Research Methods: Collecting Evidence, Crafting Analysis, Communicating Impact (2012)Qualitative Research Methods:…Divergent Thinking as an Indicator of Creative Potential (2012)Divergent Thinking as an Indi…Three Approaches to Qualitative Content Analysis (2005)Three Approaches to Qualitati…The Creative Mind (2004)The Creative MindRules of Play: Game Design Fundamentals (2003)Rules of Play: Game Design Fu…Models of the Creative Process: Past, Present and Future (2001)Models of the Creative Proces…Stanford encyclopedia of philosophy (2000)Stanford encyclopedia of phil…A Meta-Analysis of Personality in Scientific and Artistic Creativity (1998)A Meta-Analysis of Personalit…ASSESSING THE WORK ENVIRONMENT FOR CREATIVITY. (1996)ASSESSING THE WORK ENVIRONMEN…Technology and the Lifeworld (1990)Technology and the LifeworldHomo Ludens: A Study of the Play-Element in Culture. (1951)Homo Ludens: A Study of the P…Creativity. (1950)Creativity.The impact of generative AI on social media: an experimental study (2026)The impact of generative AI o…Spectrum of creative agencies in AI-based art: analysis of art reviews (2025)Spectrum of creative agencies…Perceptions and integration of generative artificial intelligence in creative practices and industries: a scoping review and conceptual model (2025)Perceptions and integration o…Investigating users’ acceptance of AI-based creativity support tools: an empirical study from China’s creative industries (2025)Investigating users’ acceptan…Examining the impact of big five personality traits on generation Z designers’ subscription to paid AI drawing tools using SEM and FsQCA (2025)Examining the impact of big f…Cyber-Creativity: A Decalogue of Research Challenges (2025)Cyber-Creativity: A Decalogue…Content creators’ hopes and fears about artificial intelligence (2025)Content creators’ hopes and f…Art, Identity, and AI: Navigating Authenticity in Creative Practice (2025)Art, Identity, and AI: Naviga…AI and Non-Western Art Worlds: Reimagining Critical AI Futures through Artistic Inquiry and Situated Dialogue (2025)AI and Non-Western Art Worlds…Agency and authorship in AI art: Transformational practices for epistemic troubles (2025)Agency and authorship in AI a…Towards a mixed human–machine creativity (2024)Towards a mixed human–machine…Tourism entrepreneurship research: a mixed embeddedness approach (2024)Tourism entrepreneurship rese…The Evolutionary Impact of Artificial Intelligence on Contemporary Artistic Practices (2024)The Evolutionary Impact of Ar…Evolving Coagency between Artists and AI in the Spatial Cocreative Process of Artmaking (2023)Evolving Coagency between Art…Creativity in the age of generative AI (2023)Creativity in the age of gene…Creative geographies in the age of AI: Co‐creative spatiality and the emerging techno‐material relations between artists and artificial intelligence (2023)Creative geographies in the a…Intraclass correlations: Uses in assessing rater reliability. (1979)Intrinsic Motivation and Self-Determination in Human Behavior (1985)Absorptive Capacity: A New Perspective on Learning and Innovation (1990)Innovation, Market Orientation, and Organizational Learning: An Integration and Empirical Examination (1998)Learning orientation, firm innovation capability, and firm performance (2002)A Multi‐Dimensional Framework of Organizational Innovation: A Systematic Review of the Literature (2009)Personality Structure: Emergence of the Five-Factor Model (1990)An Introduction to the Five‐Factor Model and Its Applications (1992)Affect and Creativity at Work (2005)The Benefits of Frequent Positive Affect: Does Happiness Lead to Success? (2005)Creativity (2009)The Structure of Scientific Revolutions (2017)Qualitative research and evaluation methods (1980)Naturalistic inquiry (1985)Qualitative Data Analysis: An Expanded Sourcebook (1994)The qualitative content analysis process (2008)Scoping studies: advancing the methodology (2010)Using the framework method for the analysis of qualitative data in multi-disciplinary health research (2013)APA Dictionary of Psychology (2007)Intelligence, creativity, and cognitive control: The common and differential involvement of executive functions in intelligence and creativity (2014)Creative Cognition and Brain Network Dynamics (2015)Potential Originality and Effectiveness: The Dynamic Definition of Creativity (2016)The game, the player, the world: looking for a heart of gameness (2003)Fundamental Components of the Gameplay Experience: Analysing Immersion (2005)Serious games and the gamification of tourism (2016)Identity and agency in cultural worlds (1999)Games, Motivation, and Learning: A Research and Practice Model (2002)Gamification in theory and action: A survey (2014)Investing in creativity. (1996)Creativity, Intelligence, and Personality: A Critical Review of the Scattered Literature (2006)Qualitative content analysis in nursing research: concepts, procedures and measures to achieve trustworthiness (2003)How to plan and perform a qualitative study using content analysis (2016)Beyond Big and Little: The Four C Model of Creativity (2009)Integrating Quantitative and Qualitative Data in Mixed Methods Research—Challenges and Benefits (2016)Social Media Influencers and Followers: Theorization of a Trans-Parasocial Relation and Explication of Its Implications for Influencer Advertising (2021)A Step-by-Step Process of Thematic Analysis to Develop a Conceptual Model in Qualitative Research (2023)
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References

  • 2005Three Approaches to Qualitative Content Analysis44,511 cited
  • 2019Content Analysis: An Introduction to Its Methodology15,420 cited
  • 1951Homo Ludens: A Study of the Play-Element in Culture.6,561 cited
  • 1996ASSESSING THE WORK ENVIRONMENT FOR CREATIVITY.6,028 cited
  • 2003Rules of Play: Game Design Fundamentals5,481 cited
  • 2012The Standard Definition of Creativity3,864 cited
  • 2012Qualitative Research Methods: Collecting Evidence, Crafting Analysis, Communicating Impact3,633 cited
  • 1950Creativity.3,585 cited
  • 2004The Creative Mind2,769 cited
  • 1998A Meta-Analysis of Personality in Scientific and Artistic Creativity2,178 cited
  • 2015Conducting Semi‐Structured Interviews1,649 cited
  • 1990Technology and the Lifeworld1,608 cited
  • 2012Divergent Thinking as an Indicator of Creative Potential1,436 cited
  • 2014Society, Culture, and Person: A Systems View of Creativity1,289 cited
  • 2000Stanford encyclopedia of philosophy966 cited
  • 2001Models of the Creative Process: Past, Present and Future893 cited

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Cited by

  • 2023Creativity in the age of generative AI153 cited
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  • 2023Creative geographies in the age of AI: Co‐creative spatiality and the emerging techno‐material relations between artists and artificial intelligence24 cited
  • 2024Towards a mixed human–machine creativity24 cited
  • 2026The impact of generative AI on social media: an experimental study21 cited
  • 2025Agency and authorship in AI art: Transformational practices for epistemic troubles20 cited
  • 2023Evolving Coagency between Artists and AI in the Spatial Cocreative Process of Artmaking17 cited
  • 2024The Evolutionary Impact of Artificial Intelligence on Contemporary Artistic Practices16 cited
  • 2025Cyber-Creativity: A Decalogue of Research Challenges14 cited
  • 2025Examining the impact of big five personality traits on generation Z designers’ subscription to paid AI drawing tools using SEM and FsQCA14 cited
  • 2025AI and Non-Western Art Worlds: Reimagining Critical AI Futures through Artistic Inquiry and Situated Dialogue11 cited
  • 2025Content creators’ hopes and fears about artificial intelligence11 cited
  • 2024Tourism entrepreneurship research: a mixed embeddedness approach10 cited
  • 2025Art, Identity, and AI: Navigating Authenticity in Creative Practice9 cited
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