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Dream Painter
6 references·7 citing·38 second hop
Dream Painter (2022)Dream PainterDesigning Co-Creative AI for Virtual Environments (2021)Designing Co-Creative AI for …Visual Indeterminacy in GAN Art (2020)Visual Indeterminacy in GAN A…Imagining the thinking machine: Technological myths and the rise of artificial intelligence (2017)Imagining the thinking machin…Harold Cohen and AARON (2016)Harold Cohen and AARONUniverse of the Mind: A Semiotic Theory of Culture (1992)Universe of the Mind: A Semio…Roland Barthes (1977)Roland BarthesAI-driven experiences in cultural and creative industries: a review of literature and development of a multifaceted framework (2025)AI-driven experiences in cult…Visions of Destruction: Exploring a Potential of Generative AI in Interactive Art (2024)Visions of Destruction: Explo…Users’ continuance intention towards an AI painting application: An extended expectation confirmation model (2024)Users’ continuance intention …History of Drawing Robots (2024)History of Drawing RobotsExamining the impacts of artificial intelligence technology and computing on digital art: a case study of Edmond de Belamy and its aesthetic values and techniques (2024)Examining the impacts of arti…AI-Aided Ceramic Sculptures: Bridging Deep Learning with Materiality (2023)AI-Aided Ceramic Sculptures: …Dream Painter: An Interactive Art Installation Bridging Audience Interaction, Robotics, and Creative AI (2022)Dream Painter: An Interactive…I.—COMPUTING MACHINERY AND INTELLIGENCE (1950)How We Became Posthuman (1999)Computing Machinery and Intelligence (1950) (2004)Implications of the use of artificial intelligence in public governance: A systematic literature review and a research agenda (2021)Talking AI into Being: The Narratives and Imaginaries of National AI Strategies and Their Performative Politics (2021)A sociotechnical perspective for the future of AI: narratives, inequalities, and human control (2022)Art and Illusion: A Study in the Psychology of Pictorial Representation (1960)Potential Images: Ambiguity and Indeterminacy in Modern Art (2002)Creative geographies in the age of AI: Co‐creative spatiality and the emerging techno‐material relations between artists and artificial intelligence (2023)A Survey of Recent Practice of Artificial Life in Visual Art (2024)Creativity and Style in GAN and AI Art: Some Art-historical Reflections (2024)Computers do not make art, people do (2020)Encountering Robotic Art: The Social, Material, and Temporal Processes of Creation with Machines (2025)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)User Acceptance of Information Technology: Toward A Unified View1 (2003)Persist or Abandon? Exploring Chinese Users’ Continuance Intentions Toward AI Painting Tools (2024)A Systematic Review of User Attitudes Toward GenAI: Influencing Factors and Industry Perspectives (2025)Determinants of continuance intention to use GAI in academic research among graduate students:Findings from PLS-SEM and fsQCA (2025)The Art of Observation: William Osler and the Method of Zadig (1992)A Fresh Theoretical Perspective on Practice‐Led Research (2016)Art, Creativity, and the Potential of Artificial Intelligence (2019)The Role of AI: Speculative Design in Redefining Artistic Collaboration (2024)Integrating Artificial Intelligence across cultural orientations: A longitudinal examination of creative self-efficacy and employee autonomy (2025)A theory of human motivation. (1943)Using thematic analysis in psychology (2006)Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement (2009)Human-centric AI: transforming service ecosystems for inclusivity and excellence in resource-constrained contexts (2025)Algorithms, data, and platforms: the diverse challenges of governing AI (2022)Generative AI in Creative Practice: ML-Artist Folk Theories of T2I Use, Harm, and Harm-Reduction (2024)Is it Art, is it HCI? Exploring Tensions Between Practice and Research (2023)Collaborative Intelligence: A Scoping Review Of Current Applications (2024)(Re)Reading the Landscape (1988)Playing with History (2002)9. The Generation Of Postmemory (2008)Collective memory: Conceptual foundations and theoretical approaches (2008)Boundary Crossing and Boundary Objects (2011)CSR as aspirational talk (2013)
this work references cited by second hop

References

  • 1977Roland Barthes800 cited
  • 1992Universe of the Mind: A Semiotic Theory of Culture526 cited
  • 2017Imagining the thinking machine: Technological myths and the rise of artificial intelligence266 cited
  • 2021Designing Co-Creative AI for Virtual Environments58 cited
  • 2016Harold Cohen and AARON48 cited
  • 2020Visual Indeterminacy in GAN Art36 cited

Cited by

  • 2024Users’ continuance intention towards an AI painting application: An extended expectation confirmation model51 cited
  • 2025AI-driven experiences in cultural and creative industries: a review of literature and development of a multifaceted framework26 cited
  • 2022Dream Painter: An Interactive Art Installation Bridging Audience Interaction, Robotics, and Creative AI19 cited
  • 2024Examining the impacts of artificial intelligence technology and computing on digital art: a case study of Edmond de Belamy and its aesthetic values and techniques16 cited
  • 2024Visions of Destruction: Exploring a Potential of Generative AI in Interactive Art14 cited
  • 2023AI-Aided Ceramic Sculptures: Bridging Deep Learning with Materiality10 cited
  • 2024History of Drawing Robots6 cited

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