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What Would You Like to Visit Next? – Using a Knowledge-Graph Driven Museum Guide in a Virtual Exhibition
4 references·0 citing·16 second hop
What Would You Like to Visit Next? – Using a Knowledge-Graph Driven Museum Guide in a Virtual Exhibition (2022)What Would You Like to Visit Next? – Usin…Art-Bots: Toward Chat-Based Conversational Experiences in Museums (2016)Art-Bots: Toward Chat-Based C…A History of the Unity Game Engine (2014)A History of the Unity Game E…Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides (2010)Ada and Grace: Toward Realist…A Conversational Agent as Museum Guide – Design and Evaluation of a Real-World Application (2005)A Conversational Agent as Mus…Embodied Conversational Agents (2000)Cross-cultural differences in recognizing affect from body posture (2006)“It doesn’t matter what you are!” Explaining social effects of agents and avatars (2010)Empathy in Virtual Agents and Robots (2017)Content Analysis: An Introduction to its Methodology. (1984)Planning Early for Careers in Science (2006)Relational Agents Improve Engagement and Learning in Science Museum Visitors (2011)All together now: Introducing the virtual human toolkit (2013)THE FURHAT BACK-PROJECTED HUMANOID HEAD–LIP READING, GAZE AND MULTI-PARTY INTERACTION (2013)Storytelling: The Real Work of Museums (2001)CHESS: Personalized Storytelling Experiences in Museums (2014)Towards implementing an AI chatbot platform for museums (2020)Personalizing Cultural Heritage Access in a Virtual Reality Exhibition: A User Study on Viewing Behavior and Content Preferences (2023)Enhancing Visitor Engagement in Interactive Art Exhibitions with Visual-Enhanced Conversational Agents (2025)The design, development, and evaluation of telepresence interfaces for aging adults: Investigating user perceptions of privacy and usability (2021)A gamified augmented reality vocational training program for adults with intellectual and developmental disabilities: A pilot study on acceptability and effectiveness (2022)
this work references cited by second hop

References

  • 2005A Conversational Agent as Museum Guide – Design and Evaluation of a Real-World Application396 cited
  • 2014A History of the Unity Game Engine212 cited
  • 2010Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides167 cited
  • 2016Art-Bots: Toward Chat-Based Conversational Experiences in Museums44 cited

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