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While information organizations and cultural heritage institutions have been considering best practices and ethical questions around digital creation and stewardship for decades, over the last few years, the required technologies for creating three-dimensional (3D) objects and virtual reality (VR)/augmented reality experiences have grown more affordable and accessible to nontechnical practitioners. COVID-19 further accelerated the adoption of these modalities among researchers, educators, and artists. In response, libraries, archives, and museums have strengthened their support of 3D/VR content development and are actively seeking effective methods of preservation and long-term access. This article explores some popular methods of 3D/VR capture and creation supported by such institutions, as well as the current state of digital preservation practices in libraries and other cultural heritage organizations.
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