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Application of Digital Virtual Display Technology in the Construction of the Smart Museum
6 references·0 citing·26 second hop
Application of Digital Virtual Display Technology in the Construction of the Smart Museum (2022)Application of Digital Virtual Display Te…The Invisible Museum: A User-Centric Platform for Creating Virtual 3D Exhibitions with VR Support (2021)The Invisible Museum: A User-…Digital Design of Smart Museum Based on Artificial Intelligence (2021)Digital Design of Smart Museu…Application of Internet of Things technology in the construction of wisdom museum (2018)Application of Internet of Th…Museum environments, visitors’ behaviour, and well-being: beyond the conventional wisdom (2016)Museum environments, visitors…An integrative framework for extending the boundaries of the museum visit experience: linking the pre, during and post visit phases (2014)An integrative framework for …Conversation in the museum: experiments in dynamic hypermedia with the intelligent labelling explorer (1998)Conversation in the museum: e…Identity and the museum visitor experience (2010)A study of experience expectations of museum visitors (2011)Identity and the Museum Visitor Experience (2016)The experience co-creation in smart tourism destinations: a multiple case analysis of European destinations (2016)Digital Technology in a Smart Tourist Destination: The Case of Porto (2018)Perspectives on Digital Humanism (2021)Illuminations: Essays and Reflections (1968)On Happiness and Human Potentials: A Review of Research on Hedonic and Eudaimonic Well-Being (2001)Foundations of Game-Based Learning (2015)Museum tourism in Canary Islands: assessing image perception of Directors and Visitors (2019)Designing mobile museum experiences for teenagers (2022)Revisiting museums of contemporary art: what factors affect visitors with low and high levels of revisit intention intensity? (2022)Digital product innovation within four classes of innovation networks (2015)Information sharing and bullwhip effect in smart destination network system (2018)Towards a new approach to predict business performance using machine learning (2018)Green logistics management and supply chain system construction based on internet of things technology (2022)DynaMus: A fully dynamic 3D virtual museum framework (2016)A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience (2023)A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience (2023)Adoption of digital intangible cultural heritage: a configurational study integrating UTAUT2 and immersion theory (2025)Specifying the parameters of centering theory (2000)Centering: A Parametric Theory and Its Instantiations (2004)Interpersonalizing Intimate Museum Experiences (2021)ExhibitXplorer: Enabling Personalized Content Delivery in Museums Using Contextual Geofencing and Artificial Intelligence (2023)Reshaping Museum Experiences with AI: The ReInHerit Toolkit (2025)The artificial intelligence technology for immersion experience and space design in museum exhibition (2025)
this work references cited by second hop

References

  • 2021The Invisible Museum: A User-Centric Platform for Creating Virtual 3D Exhibitions with VR Support112 cited
  • 2014An integrative framework for extending the boundaries of the museum visit experience: linking the pre, during and post visit phases106 cited
  • 1998Conversation in the museum: experiments in dynamic hypermedia with the intelligent labelling explorer73 cited
  • 2021Digital Design of Smart Museum Based on Artificial Intelligence47 cited
  • 2018Application of Internet of Things technology in the construction of wisdom museum28 cited
  • 2016Museum environments, visitors’ behaviour, and well-being: beyond the conventional wisdom18 cited

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