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The deconstruction of emotional identity of recreation for ethnic cultural heritage in the geo-cultural perspective: a fuzzy set qualitative comparative analysis on Wuqiang new year paintings
9 references·4 citing·39 second hop
The deconstruction of emotional identity of recreation for ethnic cultural heritage in the geo-cultural perspective: a fuzzy set qualitative comparative analysis on Wuqiang new year paintings (2023)The deconstruction of emotional identity …Research on the mechanism of emotional design in Chinese cultural and creative products (2022)Research on the mechanism of …Research on the Application of Emotional Design in Cultural Creative Product Design (2020)Research on the Application o…Designing creative places: The role of creative tourism (2020)Designing creative places: Th…A Study on Consumers’ Preferences for the Palace Museum’s Cultural and Creative Products from the Perspective of Cultural Sustainability (2019)A Study on Consumers’ Prefere…Studying configurations with qualitative comparative analysis: Best practices in strategy and organization research (2018)Studying configurations with …The relative effects of different dimensions of traditional cultural elements on customer product satisfaction (2015)The relative effects of diffe…Culture-Based Knowledge Towards New Design Thinking and Practice—A Dialogue (2003)Culture-Based Knowledge Towar…Motivation and personality (1993)Motivation and personalityEvaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Evaluating Structural Equatio…How museum-based creative-product experiences shape cultural confidence via cultural cognition and cultural identity (2026)How museum-based creative-pro…A Multidimensional Evaluation-Based Reinterpretation of the Cultural Heritage Value of Blue-and-White Porcelain Patterns in Contemporary Design (2025)A Multidimensional Evaluation…Young Consumers’ Behavioral Intention to Participate in Heritage Districts Based on Extended Theory of Planned Behavior: A Case Study in Shanghai, China (2024)Young Consumers’ Behavioral I…Design of a virtual reality serious game for experiencing the colors of Dunhuang frescoes (2024)Design of a virtual reality s…Fuzzy sets (1965)Fuzzy sets (1996)Transforming Taiwan Aboriginal Cultural Features into Modern Product Design: A Case Study of a Cross-cultural Product Design Model (2007)A function combined baby stroller design method developed by fusing Kano, QFD and FAST methodologies (2020)A method for product form design of integrating interactive genetic algorithm with the interval hesitation time and user satisfaction (2020)Organizational Strategy, Structure, and Process (1978)Redesigning Social Inquiry (2008)Building Better Causal Theories: A Fuzzy Set Approach to Typologies in Organization Research (2011)Using fuzzy-set qualitative comparative analysis for a finer-grained understanding of entrepreneurship (2019)Network Brokerage: An Integrative Review and Future Research Agenda (2020)The contributions of qualitative comparative analysis (QCA) to international business research (2020)The Death and Life of Great American Cities (1962)Co-creation and the new landscapes of design (2008)The Death and Life of Great American Cities (2015)Creative Tourism Development Models towards Sustainable and Regenerative Tourism (2020)Designing experiences in the age of human transformation: An analysis of Burning Man (2021)The use of intangible heritage and creative industries as a tourism asset in the UNESCO creative cities network (2023)Significance tests and goodness of fit in the analysis of covariance structures. (1980)On the Evaluation of Structural Equation Models (1988)A new criterion for assessing discriminant validity in variance-based structural equation modeling (2014)When to use and how to report the results of PLS-SEM (2018)Brand Loyalty: Measurement and Management (1978)Mood, misattribution, and judgments of well-being: Informative and directive functions of affective states. 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References

  • 1981Evaluating Structural Equation Models with Unobservable Variables and Measurement Error108,884 cited
  • 1993Motivation and personality8,739 cited
  • 2018Studying configurations with qualitative comparative analysis: Best practices in strategy and organization research1,425 cited
  • 2020Designing creative places: The role of creative tourism432 cited
  • 2003Culture-Based Knowledge Towards New Design Thinking and Practice—A Dialogue197 cited
  • 2019A Study on Consumers’ Preferences for the Palace Museum’s Cultural and Creative Products from the Perspective of Cultural Sustainability84 cited
  • 2015The relative effects of different dimensions of traditional cultural elements on customer product satisfaction77 cited
  • 2022Research on the mechanism of emotional design in Chinese cultural and creative products28 cited
  • 2020Research on the Application of Emotional Design in Cultural Creative Product Design22 cited

Cited by

  • 2024Design of a virtual reality serious game for experiencing the colors of Dunhuang frescoes38 cited
  • 2025A Multidimensional Evaluation-Based Reinterpretation of the Cultural Heritage Value of Blue-and-White Porcelain Patterns in Contemporary Design6 cited
  • 2026How museum-based creative-product experiences shape cultural confidence via cultural cognition and cultural identity6 cited
  • 2024Young Consumers’ Behavioral Intention to Participate in Heritage Districts Based on Extended Theory of Planned Behavior: A Case Study in Shanghai, China

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

4 cited