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Visor-less XR in museums. A Content Management System for Immersive Installations
2 references·0 citing·12 second hopsampled
Visor-less XR in museums. A Content Management System for Immersive Installations (2023)Visor-less XR in museums. A Content Manag…eXtended Reality (XR) Experiences in Museums for Cultural Heritage: A Systematic Review (2022)eXtended Reality (XR) Experie…Accessibility, Natural User Interfaces and Interactions in Museums: The IntARSI Project (2021)Accessibility, Natural User I…Steps to an Ecology of Mind (1973)Experiential Learning : Experience as the Source of Learning and Development (1983)The Convention on the Rights of Persons with Disabilities (2017)Global Cultural Conflict and Digital Identity: Transforming Museums (2023)Digital Inclusivity: Advancing Accessible Tourism via Sustainable E-Commerce and Marketing Strategies (2024)Multisensory Museums, Hybrid Realities, Narration, and Technological Innovation: A Discussion Around New Perspectives in Experience Design and Sense of Authenticity (2025)An Historical Overview of the Preparation of the UNESCO International Convention for the Safeguarding of the Intangible Cultural Heritage (2004)A Guide to Conducting a Systematic Literature Review of Information Systems Research (2011)Italian state museums during the COVID-19 crisis: from onsite closure to online openness (2020)Enriching User-Visitor Experiences in Digital Museology: Combining Social and Virtual Interaction within a Metaverse Environment (2024)Introducing Digitized Cultural Heritage to Wider Audiences by Employing Virtual and Augmented Reality Experiences: The Case of the v-Corfu Project (2024)Investigating the behavioural intentions of museum visitors towards VR: A systematic literature review (2024)
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References

  • 2022eXtended Reality (XR) Experiences in Museums for Cultural Heritage: A Systematic Review45 cited
  • 2021Accessibility, Natural User Interfaces and Interactions in Museums: The IntARSI Project33 cited

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