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Using Modern Technologies in the Museums’ Exhibitions: The Grand Egyptian Museum as a Case Study
5 references·1 citing·23 second hop
Using Modern Technologies in the Museums’ Exhibitions: The Grand Egyptian Museum as a Case Study (2020)Using Modern Technologies in the Museums’…Effects of Virtual Reality and Augmented Reality on Visitor Experiences in Museum (2016)Effects of Virtual Reality an…Interpreting the new museology (2015)Interpreting the new museologyMuseums and the ‘new museology’: theory, practice and organisational change (2013)Museums and the ‘new museolog…The Grand Museum of Egypt Project: architecture and museography1 (2005)The Grand Museum of Egypt Pro…Introduction to Museology - The European Approach (1998)Introduction to Museology - T…The Future Museum: Integrating Augmented Reality (AR) and Virtual-text with AI-enhanced Information Systems (2024)The Future Museum: Integratin…Street-Level Bureaucracy: Dilemmas of the Individual in Public Services (1981)The Birth of the Museum: History, Theory, Politics (1996)Heritage: Critical Approaches (2012)Gender differences in research areas, methods and topics: Can people and thing orientations explain the results? (2018)Changes and Challenges in Museum Management after the COVID-19 Pandemic (2021)Digitalization in the cultural industry: evidence from Italian museums (2021)The Postmodern Condition: A Report on Knowledge (1984)Distinction: A Social Critique of the Judgement of Taste. (1985)Enacting engagement online: framing social media use for the museum (2011)Media and Participation: A site of ideological-democratic struggle (2011)Distinction: A Social Critique of the Judgement of Taste* (2018)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Modern Methods for Business Research (1998)The partial least squares approach for structural equation modeling. (1998)Augmented reality, virtual reality and 3D printing for the co-creation of value for the visitor experience at cultural heritage places (2017)A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors (2019)Experiencing immersive virtual reality in museums (2019)Italian state museums during the COVID-19 crisis: from onsite closure to online openness (2020)The Global Museum: natural history collections and the future of evolutionary science and public education (2020)Virtual Reality in Museums: Exploring the Experiences of Museum Professionals (2020)Museum Assessment and FDH Technology: Towards a Global Approach (2002)The development of museum studies in universities: from technical training to critical museology (2012)Bridging the Boundaries between Museum and Heritage Studies (2016)
this work references cited by second hop

References

  • 2016Effects of Virtual Reality and Augmented Reality on Visitor Experiences in Museum518 cited
  • 2013Museums and the ‘new museology’: theory, practice and organisational change255 cited
  • 2015Interpreting the new museology165 cited
  • 1998Introduction to Museology - The European Approach49 cited
  • 2005The Grand Museum of Egypt Project: architecture and museography16 cited

Cited by

  • 2024The Future Museum: Integrating Augmented Reality (AR) and Virtual-text with AI-enhanced Information Systems3 cited

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