SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Integrating quantitative and qualitative analysis to evaluate digital applications in museums
15 references·4 citing·32 second hop
Integrating quantitative and qualitative analysis to evaluate digital applications in museums (2023)Integrating quantitative and qualitative …Design of Digital Interaction for Complex Museum Collections (2020)Design of Digital Interaction…Making virtual reconstructions part of the visit: An exploratory study (2019)Making virtual reconstruction…Digital exhibition design: boundary crossing, Intermediary Design Deliverables and processes of consent (2017)Digital exhibition design: bo…Towards a conceptual foundation for documenting tangible and intangible elements of a cultural object (2016)Towards a conceptual foundati…Conceptualizing the Visitor Experience: A Review of Literature and Development of a Multifaceted Model (2016)Conceptualizing the Visitor E…Interactives and Visitor Learning (2004)Interactives and Visitor Lear…Intangible Heritage as Metacultural Production1 (2004)Intangible Heritage as Metacu…Egyptian Mythology: A Guide to the Gods, Goddesses, and Traditions of Ancient Egypt (2004)Egyptian Mythology: A Guide t…Museums in Family Life: An Ethnographic Case Study (2003)Museums in Family Life: An Et…Learning Conversations in Museums (2003)Learning Conversations in Mus…Motivational Factors and the Visitor Experience: A Comparison of Three Sites (2002)Motivational Factors and the …The Oxford Encyclopedia of Ancient Egypt (2001)The Oxford Encyclopedia of An…The Effect of Visitors ‘ Agendas on Museum Learning (1998)The Effect of Visitors ‘ Agen…Visitor Meaning‐Making in Museums for a New Age (1995)Visitor Meaning‐Making in Mus…The long‐term impact of interactive exhibits (1991)The long‐term impact of inter…Physical-first Digital Museums: Audiences’ Desires for Physical Spaces, Bodies, and Senses in Digital Experiences (2026)Physical-first Digital Museum…Research on the design of online museum exhibition system based on user experience evaluation and eye movement experiment analysis (2025)Research on the design of onl…Evaluating visitor perception and spatial preferences of various museums based on machine learning from 2016 to 2024 (2025)Evaluating visitor perception…A Digital Journey to the Byzantine: An Investigation on Users' Virtual Tour Experiences (2025)A Digital Journey to the Byza…Predicting Visitor Behavior (1985)The Behavior of Family Groups in Science Museums (1986)Factors that influence learning during a scientific field trip in a natural environment (1994)Toward an agenda for advancing research on science learning in out‐of‐school settings (2003)Factors influencing elementary school children's attitudes toward science before, during, and after a visit to the UK National Space Centre (2004)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)The director's cut: Toward an improved understanding of learning from museums (2004)The roles of the formal and informal sectors in the provision of effective science education (2010)The Museum Experience (2016)Experience and Education (1986)Flow: the psychology of optimal experience (1990)Progress in dark tourism and thanatourism research: An uneasy relationship with heritage tourism (2017)Cultural tourism: A review of recent research and trends (2018)Customer experience in tourism: A review of definitions, components, and measurements (2020)Conservation learning in wildlife tourism settings: lessons from research in zoos and aquariums (2007)Visitors’ learning for environmental sustainability: Testing short- and long-term impacts of wildlife tourism experiences using structural equation modelling (2010)The Very Efficient Assessment of Need for Cognition: Developing a Six-Item Version (2018)Monuments on a migrating Nile (2006)Amenemhet II and the Sea: Maritime Aspects of the Mit Rahina (Memphis) Inscription (2008)Religion and Ritual in Ancient Egypt (2011)Exhibiting Interaction: Conduct and Collaboration in Museums and Galleries (2001)Participatory Communication with Social Media (2008)Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)Towards a More Authentic Science Curriculum: The contribution of out‐of‐school learning (2006)Learning science in informal environments : people, places, and pursuits (2009)A Bibliometric Analysis of Research on Intangible Cultural Heritage Using CiteSpace (2019)Emotional conflict and trauma: the recovery of stolen memory using a mixed-methods approach (2021)Digitizing Intangible Cultural Heritage Embodied: State of the Art (2022)Reflective scientific sense‐making dialogue in two languages: The science in the dialogue and the dialogue in the science (2004)Longitudinal analysis of the relations between opportunities to learn about science and the development of interests related to science (2012)Epistemic frames for epistemic games (2005)Salvaging science literacy (2010)
this work references cited by second hop

References

  • 2003Learning Conversations in Museums801 cited
  • 2004Intangible Heritage as Metacultural Production1628 cited
  • 2001The Oxford Encyclopedia of Ancient Egypt424 cited
  • 1998The Effect of Visitors ‘ Agendas on Museum Learning321 cited
  • 2016Conceptualizing the Visitor Experience: A Review of Literature and Development of a Multifaceted Model306 cited
  • 2002Motivational Factors and the Visitor Experience: A Comparison of Three Sites285 cited
  • 1995Visitor Meaning‐Making in Museums for a New Age263 cited
  • 1991The long‐term impact of interactive exhibits127 cited
  • 2004Interactives and Visitor Learning122 cited
  • 2003Museums in Family Life: An Ethnographic Case Study111 cited
  • 2004Egyptian Mythology: A Guide to the Gods, Goddesses, and Traditions of Ancient Egypt95 cited
  • 2016Towards a conceptual foundation for documenting tangible and intangible elements of a cultural object50 cited
  • 2019Making virtual reconstructions part of the visit: An exploratory study41 cited
  • 2017Digital exhibition design: boundary crossing, Intermediary Design Deliverables and processes of consent27 cited
  • 2020Design of Digital Interaction for Complex Museum Collections

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

24 cited

Cited by

  • 2025Research on the design of online museum exhibition system based on user experience evaluation and eye movement experiment analysis7 cited
  • 2025Evaluating visitor perception and spatial preferences of various museums based on machine learning from 2016 to 20246 cited
  • 2025A Digital Journey to the Byzantine: An Investigation on Users' Virtual Tour Experiences1 cited
  • 2026Physical-first Digital Museums: Audiences’ Desires for Physical Spaces, Bodies, and Senses in Digital Experiences1 cited