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Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study
16 references·0 citing·48 second hop
Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study (2023)Gamification and Soft Skills Assessment i…Unlocking the value of artificial intelligence in human resource management through AI capability framework (2022)Unlocking the value of artifi…Artificial intelligence – challenges and opportunities for international HRM: a review and research agenda (2022)Artificial intelligence – cha…Serious Games and Gamification for Mental Health: Current Status and Promising Directions (2017)Serious Games and Gamificatio…Is it all a game? Understanding the principles of gamification (2015)Is it all a game? Understandi…An Overview of Serious Games (2014)An Overview of Serious GamesGamification: What It Is and Why It Matters to Digital Health Behavior Change Developers (2013)Gamification: What It Is and …Defining gamification (2012)Defining gamificationAn analysis of the Six Sigma DMAIC method from the perspective of problem solving (2012)An analysis of the Six Sigma …A systematic literature review of empirical evidence on computer games and serious games (2012)A systematic literature revie…From game design elements to gamefulness (2011)From game design elements to …Serious games : mechanisms and effects (2009)Serious games : mechanisms an…Serious Games: Games That Educate, Train, and Inform (2005)Serious Games: Games That Edu…The Next Generation of Educational Engagement (2004)The Next Generation of Educat…The robustness of test statistics to nonnormality and specification error in confirmatory factor analysis. (1996)The robustness of test statis…Decision-Making Style: The Development and Assessment of a New Measure (1995)Decision-Making Style: The De…Time management: Test of a process model. (1994)Time management: Test of a pr…EQS : structural equations program manual (1989)Structural Equations with Latent Variables. (1991)Fit indices in covariance structure modeling: Sensitivity to underparameterized model misspecification. (1998)Cutoff criteria for fit indexes in covariance structure analysis: Conventional criteria versus new alternatives (1999)lavaan : An R Package for Structural Equation Modeling (2012)Toward a Theory of Organizational Creativity (1993)Decision-making style: habit, style or both? (2003)Individual differences in adult decision-making competence. (2007)The Decision Making Individual Differences Inventory and guidelines for the study of individual differences in judgment and decision-making research (2011)The Elements Of Psychology (1905)Welcome to the experience economy. 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References

  • 2011From game design elements to gamefulness8,391 cited
  • 1996The robustness of test statistics to nonnormality and specification error in confirmatory factor analysis.5,501 cited
  • 2012A systematic literature review of empirical evidence on computer games and serious games2,890 cited
  • 2005Serious Games: Games That Educate, Train, and Inform2,069 cited
  • 1995Decision-Making Style: The Development and Assessment of a New Measure1,169 cited
  • 2012Defining gamification1,155 cited
  • 2022Unlocking the value of artificial intelligence in human resource management through AI capability framework923 cited
  • 2015Is it all a game? Understanding the principles of gamification837 cited
  • 2009Serious games : mechanisms and effects837 cited
  • 2022Artificial intelligence – challenges and opportunities for international HRM: a review and research agenda716 cited
  • 2014An Overview of Serious Games657 cited
  • 2004The Next Generation of Educational Engagement642 cited
  • 1994Time management: Test of a process model.600 cited
  • 2017Serious Games and Gamification for Mental Health: Current Status and Promising Directions582 cited
  • 2013Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers

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531 cited
  • 2012An analysis of the Six Sigma DMAIC method from the perspective of problem solving468 cited
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