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Inclusion for Cultural Education in Museums, Audio and Touch Interaction
7 references·0 citing·26 second hop
Inclusion for Cultural Education in Museums, Audio and Touch Interaction (2023)Inclusion for Cultural Education in Museu…Inclusive Multimodal Discovery of Cultural Heritage: Listen and Touch (2022)Inclusive Multimodal Discover…Devisualizing the Museum: From Access to Inclusion (2022)Devisualizing the Museum: Fro…Inclusive museum audio guides: ‘guided looking’ through audio description enhances memorability of artworks for sighted audiences (2021)Inclusive museum audio guides…Access to Artworks and Its Mediation by and for Visually Impaired Persons (2018)Access to Artworks and Its Me…The Convention on the Rights of Persons with Disabilities (2017)The Convention on the Rights …Convention on the Rights of Persons with Disabilities (2009)Convention on the Rights of P…Autour de la sensorialité dans les musées (1998)Autour de la sensorialité dan…Economic and Social Commission for Asia and the Pacific (1986)Enforcing Normalcy: Disability, Deafness, and the Body (1995)Hiding from humanity: disgust, shame, and the law (2004)The Education for All and inclusive education debate: conflict, contradiction or opportunity? (2009)Health Care Access Among Deaf People: Table 1. (2015)Impact of COVID-19 on people with physical disabilities: A rapid review (2020)Toucher pour connaître (2000)The Dubious Inheritance of Touch: Art History and Museum Access (2006)Co-Creating an Integrative Framework to Enhance the Museum Experience of Blind and Visually Impaired Visitors (2020)Enhancing the Blind and Partially Sighted Visitors’ Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive Approaches (2022)School Field Trips: Assessing Their Long‐Term Impact (1997)Social Inclusion, the Museum and the Dynamics of Sectoral Change (2015)Museums and the Interpretation of Visual Culture (2020)Educational and accessible museums and cultural spaces (2023)Toward museum transformation: From mediation to social media-tion and fostering omni-visit experience (2023)Immersive Technologies (2024)Spending Time on Art (2001)Museums, Health and Well-Being (2016)‘I felt I was right there with them’: the impact of sound-enriched audio description on experiencing and remembering artworks, for blind and sighted museum audiences (2023)Museums for Older Adults and Mobility-Impaired People: Applying Inclusive Design Principles and Digital Storytelling Guidelines—A Review (2024)Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity (2024)« Avec les odeurs, vous pouvez réveiller des choses… » : lorsque l’émotion s’invite dans la visite guidée au musée d’art (2020)African indigenous knowledge and research (2013)Evidence for effective interventions to reduce mental health-related stigma and discrimination in the medium and long term: Systematic review (2015)Japanese in-service teachers’ attitudes toward inclusive education and self-efficacy for inclusive practices (2017)The ITTT—Intelligent Touch, Talk, Teach: Smart Sculpture for Gamifying Heritage (2025)
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References

  • 2017The Convention on the Rights of Persons with Disabilities3,084 cited
  • 2009Convention on the Rights of Persons with Disabilities849 cited
  • 2021Inclusive museum audio guides: ‘guided looking’ through audio description enhances memorability of artworks for sighted audiences63 cited
  • 2022Devisualizing the Museum: From Access to Inclusion44 cited
  • 2018Access to Artworks and Its Mediation by and for Visually Impaired Persons11 cited
  • 1998Autour de la sensorialité dans les musées8 cited
  • 2022Inclusive Multimodal Discovery of Cultural Heritage: Listen and Touch7 cited

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