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Guiding principles towards inclusive design: research notes for meaningful change
14 references·0 citing·41 second hop
Guiding principles towards inclusive design: research notes for meaningful change (2023)Guiding principles towards inclusive desi…Towards accessibility in educational games: a framework for the design team (2021)Towards accessibility in educ…Inclusive Design for a Digital World: Designing with Accessibility in Mind (2019)Inclusive Design for a Digita…The Development of Children's Gender-Science Stereotypes: A Meta-analysis of 5 Decades of U.S. Draw-A-Scientist Studies (2018)The Development of Children's…Gender stereotypes about intellectual ability emerge early and influence children’s interests (2017)Gender stereotypes about inte…Universal design, inclusive design, accessible design, design for all: different concepts—one goal? 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References

  • 2013The social model of disability: thirty years on1,642 cited
  • 2005Participatory Action Research: Communicative Action and the Public Sphere.1,456 cited
  • 2017Gender stereotypes about intellectual ability emerge early and influence children’s interests1,205 cited
  • 2013Universal Design for Learning: Theory and Practice1,115 cited
  • 2014Universal design, inclusive design, accessible design, design for all: different concepts—one goal? On the concept of accessibility—historical, methodological and philosophical aspects539 cited
  • 2018The Development of Children's Gender-Science Stereotypes: A Meta-analysis of 5 Decades of U.S. Draw-A-Scientist Studies503 cited
  • 2012Universal Design: Creating Inclusive Environments476 cited
  • 2004Graphics for learning: Proven guidelines for planning, designing, and evaluating visuals in training materials209 cited
  • 2000Towards a practical inclusive design approach204 cited
  • 2005Moving towards inclusive design guidelines for socially and ethically aware HCI203 cited
  • 1998Barriers, Incentives and Facilitators for Adoption of Universal Design Practices by Consumer Product Manufacturers26 cited
  • 2012An Overview of Accessibility and Usability of Educational Games17 cited
  • 2019Inclusive Design for a Digital World: Designing with Accessibility in Mind16 cited
  • 2021Towards accessibility in educational games: a framework for the design team

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