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"Give it Time:" Longitudinal Panels Scaffold Older Adults' Learning and Robot Co-Design
16 references·0 citing·55 second hop
"Give it Time:" Longitudinal Panels Scaffold Older Adults' Learning and Robot Co-Design (2024)"Give it Time:" Longitudinal Panels Scaff…Maximizing the Benefits of Participatory Design for Human–Robot Interaction Research With Older Adults (2021)Maximizing the Benefits of Pa…Long-Term Co-Design Guidelines: Empowering Older Adults as Co-Designers of Social Robots (2021)Long-Term Co-Design Guideline…Co-Design with Older Adults: Examining and Reflecting on Collaboration with Aging Communities (2021)Co-Design with Older Adults: …Robots for Joy, Robots for Sorrow: Community Based Robot Design for Dementia Caregivers (2019)Robots for Joy, Robots for So…Team Roles: A Review and Integration (2017)Team Roles: A Review and Inte…Steps Toward Participatory Design of Social Robots (2017)Steps Toward Participatory De…Ikigai: The Japanese Secret to a Long and Happy Life (2017)Ikigai: The Japanese Secret t…Voicing values (2016)Voicing valuesDesigning for the Third Hand (2016)Designing for the Third HandParticipatory design with older adults (2013)Participatory design with old…Population Ageing and Socially Assistive Robots for Elderly Persons: The Importance of Sociodemographic Factors for User Acceptance (2012)Population Ageing and Sociall…Actively engaging older adults in the development and evaluation of tablet technology (2012)Actively engaging older adult…Using participatory activities with seniors to critique, build, and evaluate mobile phones (2007)Using participatory activitie…The Social Contexts of Focus Groups (2004)The Social Contexts of Focus …Contributions of Study Skills to Academic Competence (2002)Contributions of Study Skills…Connecting school and community with science learning: Real world problems and school–community partnerships as contextual scaffolds (2001)Connecting school and communi…Learning How to Learn (1984)Handbook of research on teaching (1986)Handbook of reading research (1991)Promoting Academic Enablers to Improve Student Achievement: An Introduction to the Mini-Series (2002)Self-regulation, motivation, and math achievement in middle school: Variations across grade level and math context (2009)How Study Environments Foster Academic Procrastination: Overview and Recommendations (2020)Increasing the Usability of Online Information for Older Users: A Case Study in Participatory Design (2000)Research-derived web design guidelines for older people (2005)Use and Design of Handheld Computers for Older Adults: A Review and Appraisal (2012)Older adults’ use of smart phones: an investigation of the factors influencing the acceptance of new functions (2013)Design of Mobile Phones for Older Adults: An Empirical Analysis of Design Guidelines and Checklists for Feature Phones and Smartphones (2017)Productivity loss in idea-generating groups: Tracking down the blocking effect. 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A practical guide through qualitative analysis (2006)The Uncanny Valley [From the Field] (2012)Assistive Robots for the Social Management of Health: A Framework for Robot Design and Human–Robot Interaction Research (2020)Social Robot Co-Design Canvases: A Participatory Design Framework (2021)Participatory Design, Development, and Testing of Assistive Health Robots with Older Adults: An International Four-year Project (2022)Toward a Framework for Levels of Robot Autonomy in Human-Robot Interaction (2014)Human–Robot Interaction (2016)Designing for Older Adults (2019)Crisis Ahead? Why Human-Robot Interaction User Studies May Have Replicability Problems and Directions for Improvement (2022)Situated Participatory Design: A Method for In Situ Design of Robotic Interaction with Older Adults (2023)Between reality and delusion: challenges of applying large language models to companion robots for open-domain dialogues with older adults (2025)Szczęśliwe życie w okresie późnej dorosłości. 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References

  • 2004The Social Contexts of Focus Groups595 cited
  • 2001Connecting school and community with science learning: Real world problems and school–community partnerships as contextual scaffolds372 cited
  • 2002Contributions of Study Skills to Academic Competence289 cited
  • 2012Population Ageing and Socially Assistive Robots for Elderly Persons: The Importance of Sociodemographic Factors for User Acceptance257 cited
  • 2017Steps Toward Participatory Design of Social Robots211 cited
  • 2007Using participatory activities with seniors to critique, build, and evaluate mobile phones128 cited
  • 2019Robots for Joy, Robots for Sorrow: Community Based Robot Design for Dementia Caregivers104 cited
  • 2017Ikigai: The Japanese Secret to a Long and Happy Life100 cited
  • 2021Maximizing the Benefits of Participatory Design for Human–Robot Interaction Research With Older Adults96 cited
  • 2013Participatory design with older adults94 cited
  • 2021Long-Term Co-Design Guidelines: Empowering Older Adults as Co-Designers of Social Robots94 cited
  • 2016Designing for the Third Hand82 cited
  • 2021Co-Design with Older Adults: Examining and Reflecting on Collaboration with Aging Communities74 cited
  • 2017Team Roles: A Review and Integration74 cited

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2012
Actively engaging older adults in the development and evaluation of tablet technology
53 cited
  • 2016Voicing values49 cited
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