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Personalized Experiences Within Heritage Buildings : Leveraging AI For Enhanced Visitor Engagement
12 references·0 citing·56 second hop
Personalized Experiences Within Heritage Buildings : Leveraging AI For Enhanced Visitor Engagement (2023)Personalized Experiences Within Heritage …Visitor’s experience evaluation of applied projection mapping technology at cultural heritage and tourism sites: the case of China Tangcheng (2023)Visitor’s experience evaluati…Museum exhibition co-creation in the age of data: Emerging design strategy for enhanced visitor engagement (2023)Museum exhibition co-creation…Empowering cultural heritage professionals: designing interactive exhibitions with authoring tools (2023)Empowering cultural heritage …Mixed reality experiences in museums: Exploring the impact of functional elements of the devices on visitors’ immersive experiences and post-experience behaviours (2022)Mixed reality experiences in …Intelligent cathedrals: Using augmented reality, virtual reality, and artificial intelligence to provide an intense cultural, historical, and religious visitor experience (2022)Intelligent cathedrals: Using…Human-Centered Artificial Intelligence for Designing Accessible Cultural Heritage (2021)Human-Centered Artificial Int…Consumer engagement via interactive artificial intelligence and mixed reality (2021)Consumer engagement via inter…The Influence of Mixed Reality on Satisfaction and Brand Loyalty in Cultural Heritage Attractions: A Brand Equity Perspective (2020)The Influence of Mixed Realit…Heritage values of ancient vernacular residences in traditional villages in Western Hunan, China: Spatial patterns and influencing factors (2020)Heritage values of ancient ve…How consumers’ brand experience in social media can improve brand perception and customer equity (2019)How consumers’ brand experien…Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences (2019)Empowering cultural heritage …Bonding and dissonance: Rethinking the Interrelations Among Stakeholders in Heritage Tourism (2019)Bonding and dissonance: Rethi…RHETORICAL STRUCTURE THEORY: A THEORY OF TEXT ORGANIZATION (1987)Scratch (2009)The Participatory Museum (2010)Digital Augmentation of Historical Objects Through Tangible Interaction (2019)Human-Computer Interactions in Museums (2019)Interpersonalizing Intimate Museum Experiences (2021)Space and Place: The Perspective of Experience (1978)Space and Place: The Perspective of Experience. 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References

  • 2021Consumer engagement via interactive artificial intelligence and mixed reality242 cited
  • 2020Heritage values of ancient vernacular residences in traditional villages in Western Hunan, China: Spatial patterns and influencing factors215 cited
  • 2021Human-Centered Artificial Intelligence for Designing Accessible Cultural Heritage183 cited
  • 2022Intelligent cathedrals: Using augmented reality, virtual reality, and artificial intelligence to provide an intense cultural, historical, and religious visitor experience153 cited
  • 2019How consumers’ brand experience in social media can improve brand perception and customer equity144 cited
  • 2022Mixed reality experiences in museums: Exploring the impact of functional elements of the devices on visitors’ immersive experiences and post-experience behaviours143 cited
  • 2020The Influence of Mixed Reality on Satisfaction and Brand Loyalty in Cultural Heritage Attractions: A Brand Equity Perspective123 cited
  • 2019Bonding and dissonance: Rethinking the Interrelations Among Stakeholders in Heritage Tourism91 cited
  • 2019Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences57 cited
  • 2023Museum exhibition co-creation in the age of data: Emerging design strategy for enhanced visitor engagement27 cited
  • 2023Visitor’s experience evaluation of applied projection mapping technology at cultural heritage and tourism sites: the case of China Tangcheng24 cited
  • 2023Empowering cultural heritage professionals: designing interactive exhibitions with authoring tools

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