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Changes in concentration performance and alternating attention after short-term virtual reality training in E-athletes: a pilot study
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Changes in concentration performance and alternating attention after short-term virtual reality training in E-athletes: a pilot study (2024)Changes in concentration performance and …Virtual Therapeutic Garden: A Promising Method Supporting the Treatment of Depressive Symptoms in Late-Life: A Randomized Pilot Study (2021)Virtual Therapeutic Garden: A…Gamer's Health Guide: Optimizing Performance, Recognizing Hazards, and Promoting Wellness in Esports (2020)Gamer's Health Guide: Optimiz…Converging Evidence Supporting the Cognitive Link between Exercise and Esport Performance: A Dual Systematic Review (2020)Converging Evidence Supportin…Using video simulations and virtual reality to improve decision-making skills in basketball (2019)Using video simulations and v…Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population (2018)Video Games for Well-Being: A…The use of the Vienna Test System in sport psychology research: A review (2015)The use of the Vienna Test Sy…Executive Functioning in Highly Talented Soccer Players (2014)Executive Functioning in High…Effects of action video game training on visual working memory. (2014)Effects of action video game …Competitive versus cooperative exergame play for African American adolescents' executive function skills: Short-term effects in a long-term training intervention. (2012)Competitive versus cooperativ…Effects of physical activity on children’s executive function: Contributions of experimental research on aerobic exercise (2010)Effects of physical activity …Increasing Speed of Processing With Action Video Games (2009)Increasing Speed of Processin…Emotions in sport: Perceived effects on attention, concentration, and performance (2009)Emotions in sport: Perceived …Controlling Memory Impairment in Elderly Adults Using Virtual Reality Memory Training: A Randomized Controlled Pilot Study (2009)Controlling Memory Impairment…The effect of violent and non-violent computer games on cognitive performance (2008)The effect of violent and non…Neural correlates of superior intelligence: Stronger recruitment of posterior parietal cortex (2005)Neural correlates of superior…The use of virtual reality in memory rehabilitation: Current findings and future directions (2003)The use of virtual reality in…Attentional bias in emotional disorders. 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(2017)A new look at the cognitive neuroscience of video game play (2020)Working Memory (1974)Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement (2009)Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement (2009)When and How Video Games Can Be Good: A Review of the Positive Effects of Video Games on Well-Being (2019)The impact of the digital revolution on human brain and behavior: where do we stand? (2020)The role of deliberate practice in the acquisition of expert performance. 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References

  • 2010Effects of physical activity on children’s executive function: Contributions of experimental research on aerobic exercise1,244 cited
  • 2014Executive Functioning in Highly Talented Soccer Players613 cited
  • 2009Increasing Speed of Processing With Action Video Games576 cited
  • 2009Controlling Memory Impairment in Elderly Adults Using Virtual Reality Memory Training: A Randomized Controlled Pilot Study318 cited
  • 2005Neural correlates of superior intelligence: Stronger recruitment of posterior parietal cortex279 cited
  • 2018Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population205 cited
  • 2019Using video simulations and virtual reality to improve decision-making skills in basketball164 cited
  • 2012Competitive versus cooperative exergame play for African American adolescents' executive function skills: Short-term effects in a long-term training intervention.162 cited
  • 2009Emotions in sport: Perceived effects on attention, concentration, and performance141 cited
  • 2014Effects of action video game training on visual working memory.138 cited
  • 2020Gamer's Health Guide: Optimizing Performance, Recognizing Hazards, and Promoting Wellness in Esports99 cited
  • 2020Converging Evidence Supporting the Cognitive Link between Exercise and Esport Performance: A Dual Systematic Review93 cited
  • 2008The effect of violent and non-violent computer games on cognitive performance

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87 cited
  • 2015The use of the Vienna Test System in sport psychology research: A review82 cited
  • 2003The use of virtual reality in memory rehabilitation: Current findings and future directions79 cited
  • 2021Virtual Therapeutic Garden: A Promising Method Supporting the Treatment of Depressive Symptoms in Late-Life: A Randomized Pilot Study77 cited
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