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DESIGN OF APPLICATIONS FOR ACCESS TO DIGITAL ART WORKS IN ONLINE MUSEUMS
8 references·1 citing·48 second hop
DESIGN OF APPLICATIONS FOR ACCESS TO DIGITAL ART WORKS IN ONLINE MUSEUMS (2024)DESIGN OF APPLICATIONS FOR ACCESS TO DIGI…DIGITAL TRANSITION STRATEGIES AND TRAINING PROGRAMS FOR DIGITAL CURATION OF MUSEUM (2023)DIGITAL TRANSITION STRATEGIES…Augmented and Virtual Reality to Enhance the Didactical Experience of Technological Heritage Museums (2023)Augmented and Virtual Reality…Digitizing Intangible Cultural Heritage Embodied: State of the Art (2022)Digitizing Intangible Cultura…Museum anchors and social media: possible nexus and future development (2021)Museum anchors and social med…What is the role of culture facing the digital revolution challenge? Some reflections for a research agenda (2020)What is the role of culture f…Toward Environmentally Sustainable Digital Preservation (2019)Toward Environmentally Sustai…Enhancing accessibility in cultural heritage environments: considerations for social computing (2019)Enhancing accessibility in cu…Collective Storytelling and Social Creativity in the Virtual Museum: A Case Study (2006)Collective Storytelling and S…From house museum to virtual reality: memory, space, and material culture study in Sir John Soane’s Museum (2024)From house museum to virtual …Heritage interpretation and human rights: documenting diversity, expressing identity, or establishing universal principles? (2012)Articulating Growth and Cultural Innovation in Art Museums (2014)Intangible Heritage as Metacultural Production (2014)Materializing Memory in Art and Popular Culture (2016)The Human Use of Human Beings: Cybernetics and Society (1951)The Human Use of Human Beings: Cybernetics and Society (1952)Wellbeing, Freedom and Social Justice (2017)Adaptive user interface based on accessibility context (2023)Enhancing Cultural Heritage Engagement with Novel Interactive Extended-Reality Multisensory System (2025)Interactive Heritage: The Role of Artificial Intelligence in Digital Museums (2025)More Product, Less Process: Revamping Traditional Archival Processing (2005)Defining Digital Sustainability (2007)‘We Are What We Keep; We Keep What We Are’: Archival Appraisal Past, Present and Future (2011)A Strong Sustainability Framework for Digital Preservation of Cultural Heritage: Introducing the Eco-Sufficiency Perspective (2022)Facing the challenge of digital sustainability as humanities researchers (2022)Global perspective on digital preservation policy: A systematic review (2022)Managing Legitimacy: Strategic and Institutional Approaches (1995)The Human Condition (1998)The rise of the creative class: and how it's transforming work, leisure, community and everyday life (2002)Mechanism Underlying the Formation of Virtual Agglomeration of Creative Industries: Theoretical Analysis and Empirical Research (2021)The effect of cultural and creative production on human capital: Evidence from European regions (2022)Valuing culture and creativity impacts in a global technological era: reshaping the analytical framework (2022)Content Analysis: An Introduction to its Methodology. (1984)Users of the world, unite! The challenges and opportunities of Social Media (2009)Technology acceptance model (TAM) and social media usage: an empirical study on Facebook (2014)Sustainability performance and social media: an explorative analysis (2021)Factors Determining Whether an Art Museum Will Offer Virtual Content: An Empirical Study in South Korea (2022)Application of social media communication for museum based on the deep mediatization and artificial intelligence (2024)Intangible Heritage as Metacultural Production1 (2004)Being Alive (2011)Intangible Cultural Heritage: The Living Culture of Peoples (2011)Grounded theory-based model of the influence of digital communication on handicraft intangible cultural heritage (2022)RETRACTED: Can AI-generated art stimulate the sustainability of intangible cultural heritage? 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Nomikos” (2024)Enhancing textile heritage engagement through generative AI-based virtual assistants in virtual reality museums (2025)Digital Strategy and Digital Transformation (2018)Museums and Digital Culture (2019)Art in circulation: Creating content and context for digital reproduction of artworks (2024)Conceptual Modeling and Meta-modeling of Museum Pedagogy for Vocational Education and Training (2024)Digitalization in Chinese museums: a policy evolution perspective (2025)Art And Agency (1998)Death, Memory and Material Culture (2020)Home Possessions (2021)
this work references cited by second hop

References

  • 2022Digitizing Intangible Cultural Heritage Embodied: State of the Art322 cited
  • 2019Toward Environmentally Sustainable Digital Preservation80 cited
  • 2023Augmented and Virtual Reality to Enhance the Didactical Experience of Technological Heritage Museums65 cited
  • 2006Collective Storytelling and Social Creativity in the Virtual Museum: A Case Study52 cited
  • 2019Enhancing accessibility in cultural heritage environments: considerations for social computing45 cited
  • 2020What is the role of culture facing the digital revolution challenge? Some reflections for a research agenda31 cited
  • 2021Museum anchors and social media: possible nexus and future development16 cited
  • 2023DIGITAL TRANSITION STRATEGIES AND TRAINING PROGRAMS FOR DIGITAL CURATION OF MUSEUM8 cited

Cited by

  • 2024From house museum to virtual reality: memory, space, and material culture study in Sir John Soane’s Museum2 cited

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