SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Conceptualising technology-enhanced embodied pedagogy
6 references·0 citing·21 second hop
Conceptualising technology-enhanced embodied pedagogy (2024)Conceptualising technology-enhanced embod…Improving students’ learning performance through Technology-Enhanced Embodied Learning: A four-year investigation in classrooms (2023)Improving students’ learning …Foundations of Embodied Learning (2021)Foundations of Embodied Learn…Model of Technology Enhanced Affective Learning (2020)Model of Technology Enhanced …Embodied interaction: Learning Chinese characters through body movements (2020)Embodied interaction: Learnin…Learning and Embodied Cognition: A Review and Proposal (2018)Learning and Embodied Cogniti…Situated Learning (1991)Situated LearningMultimedia Learning (2002)Does Active Learning Work? A Review of the Research (2004)Improving Students’ Learning With Effective Learning Techniques (2013)COVID-19: Reflections on the Crisis, Transformation, and Interactive Processes Under Development (2020)The impact of graphic motor programs and detailed visual analysis on letter-like shape recognition (2020)Embodied Prosodic Training Helps Improve Accentedness and Suprasegmental Accuracy (2022)Mind in Society: The Development of Higher Psychological Processes (1978)Social Learning Theory. (1978)Experiential Learning : Experience as the Source of Learning and Development (1983)The Case for Qualitative Research (1980)Design Research: Theoretical and Methodological Issues (2004)Designing and Conducting Mixed Methods Research (2007)Effectiveness of embodied learning on learning performance: A meta-analysis based on the cognitive load theory perspective (2024)A literature review on the empirical studies of technology-based embodied learning (2021)How does technology-based embodied learning affect learning effectiveness? – Based on a systematic literature review and meta-analytic approach (2025)The effect of embodied learning on students’ learning performance: A meta-analysis (2025)Expansive Learning at Work: Toward an activity theoretical reconceptualization (2001)What video games have to teach us about learning and literacy (2003)Improving Impact Studies of Teachers’ Professional Development: Toward Better Conceptualizations and Measures (2009)3. Learning in and Through the Arts (2010)Exploring middle school students’ common naive conceptions of Artificial Intelligence concepts, and the evolution of these ideas (2023)
this work references cited by second hop

References

  • 1991Situated Learning35,317 cited
  • 2021Foundations of Embodied Learning137 cited
  • 2018Learning and Embodied Cognition: A Review and Proposal82 cited
  • 2023Improving students’ learning performance through Technology-Enhanced Embodied Learning: A four-year investigation in classrooms47 cited
  • 2020Embodied interaction: Learning Chinese characters through body movements20 cited
  • 2020Model of Technology Enhanced Affective Learning5 cited

Cited by

No citing works inside the corpus for this window.

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work