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Acceptability of virtual reality to screen for dementia in older adults
10 references·0 citing·47 second hop
Acceptability of virtual reality to screen for dementia in older adults (2024)Acceptability of virtual reality to scree…Exploring the usability of the virtual reality module LEAF CAFÉ: a qualitative think-aloud study (2024)Exploring the usability of th…Older Adults and New Technology: Mapping Review of the Factors Associated With Older Adults’ Intention to Adopt Digital Technologies (2023)Older Adults and New Technolo…Pioneering the Metaverse: The Role of the Metaverse in an Aging Population (2022)Pioneering the Metaverse: The…Advance Planning for Technology Use in Dementia Care: Development, Design, and Feasibility of a Novel Self-administered Decision-Making Tool (2022)Advance Planning for Technolo…Too old for technology? Use of wearable healthcare devices by older adults and their willingness to share health data with providers (2021)Too old for technology? Use o…Sociodemographic predictors of COVID-19 vaccine acceptance: a nationwide US-based survey study (2021)Sociodemographic predictors o…Identifying Factors Affecting Acceptance of Virtual Reality in Classrooms Based on Technology Acceptance Model (TAM) (2019)Identifying Factors Affecting…Effects of Virtual Reality and Augmented Reality on Visitor Experiences in Museum (2016)Effects of Virtual Reality an…User Acceptance of Information Technology: Toward A Unified View1 (2003)User Acceptance of Informatio…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Self-efficacy mechanism in human agency. 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(1977)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Digital Health Interventions for Promoting Healthy Aging: A Systematic Review of Adoption Patterns, Efficacy, and User Experience (2023)Older adults’ intention to use voice assistants: Usability and emotional needs (2023)Digital exclusion in older adults: A scoping review (2025)The Ecological Validity of Neuropsychological Tests: A Review of the Literature on Everyday Cognitive Skills (2003)Using thematic analysis in psychology (2006)The think aloud method: what is it and how do I use it? (2017)
this work references cited by second hop

References

  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 2003User Acceptance of Information Technology: Toward A Unified View144,945 cited
  • 2016Effects of Virtual Reality and Augmented Reality on Visitor Experiences in Museum515 cited
  • 2023Older Adults and New Technology: Mapping Review of the Factors Associated With Older Adults’ Intention to Adopt Digital Technologies257 cited
  • 2021Too old for technology? Use of wearable healthcare devices by older adults and their willingness to share health data with providers90 cited
  • 2021Sociodemographic predictors of COVID-19 vaccine acceptance: a nationwide US-based survey study90 cited
  • 2019Identifying Factors Affecting Acceptance of Virtual Reality in Classrooms Based on Technology Acceptance Model (TAM)77 cited
  • 2022Advance Planning for Technology Use in Dementia Care: Development, Design, and Feasibility of a Novel Self-administered Decision-Making Tool30 cited
  • 2022Pioneering the Metaverse: The Role of the Metaverse in an Aging Population23 cited
  • 2024Exploring the usability of the virtual reality module LEAF CAFÉ: a qualitative think-aloud study14 cited

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