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The use of leaderboards in education: A systematic review of empirical evidence in higher education
16 references·0 citing·46 second hop
The use of leaderboards in education: A systematic review of empirical evidence in higher education (2024)The use of leaderboards in education: A s…The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)The PRISMA 2020 statement: an…The Mixed Methods Appraisal Tool (MMAT) version 2018 for information professionals and researchers (2018)The Mixed Methods Appraisal T…How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction (2016)How gamification motivates: A…The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education (2012)The Gamification of Learning …Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps (2011)Gamification by Design: Imple…From game design elements to gamefulness (2011)From game design elements to …The Power of Feedback (2007)The Power of FeedbackSystematic Reviews in the Social Sciences (2006)Systematic Reviews in the Soc…New Directions in Goal-Setting Theory (2006)New Directions in Goal-Settin…Culture's Consequences: Comparing Values, Behaviors, Institutions, and Organizations across Nations (2002)Culture's Consequences: Compa…Building a practically useful theory of goal setting and task motivation: A 35-year odyssey. (2002)Building a practically useful…Motivational Strategies in the Language Classroom (2001)Motivational Strategies in th…Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Self-determination theory and…A Theory of Goal Setting and Task Performance (1991)A Theory of Goal Setting and …The Measurement of Observer Agreement for Categorical Data (1977)The Measurement of Observer A…A Theory of Social Comparison Processes (1954)A Theory of Social Comparison…Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)Gamification. using game-design elements in non-gaming contexts (2011)Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification (2014)Gamification in theory and action: A survey (2014)Informal social communication. (1950)Deviation, rejection, and communication. 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References

  • 1977The Measurement of Observer Agreement for Categorical Data81,000 cited
  • 2000Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.46,804 cited
  • 2002Culture's Consequences: Comparing Values, Behaviors, Institutions, and Organizations across Nations21,666 cited
  • 1954A Theory of Social Comparison Processes20,836 cited
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  • 2011From game design elements to gamefulness8,391 cited
  • 2002Building a practically useful theory of goal setting and task motivation: A 35-year odyssey.7,759 cited
  • 1991A Theory of Goal Setting and Task Performance4,840 cited
  • 2018The Mixed Methods Appraisal Tool (MMAT) version 2018 for information professionals and researchers4,688 cited
  • 2012The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education3,765 cited
  • 2006Systematic Reviews in the Social Sciences3,582 cited
  • 2011Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps2,374 cited
  • 2001Motivational Strategies in the Language Classroom2,327 cited
  • 2016

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How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
2,059 cited
  • 2006New Directions in Goal-Setting Theory2,036 cited
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