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The growth in per capita consumption levels and the e-commerce industry have shifted the shopping mall model from a product consumption to a time-based consumption focus. This paper evaluates customer satisfaction with shopping malls using an importance–performance questionnaire, which identified eight key areas for improvement. Through field surveys and virtual reality (VR) simulation experiments, the impact of the components of public spaces within shopping malls on user satisfaction was assessed using both quantifiable and unquantifiable elements. Our findings inform the formulation of optimization design strategies in the areas of multipurpose functionality of facilities, intensification of boundaries, complexity of functions, and integration of resources, and have implications for the future design of internal public spaces in shopping malls.
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Stored only when both papers are in the corpus — 6 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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