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Co-designing digital mental health interventions with young people: 10 recommendations from lessons learned in low-and-middle-income countries
16 references·3 citing·54 second hop
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References

  • 2017Serious Games and Gamification for Mental Health: Current Status and Promising Directions582 cited
  • 1998The ethics of participatory research with children569 cited
  • 2018Cultural Diversity and Mental Health: Considerations for Policy and Practice518 cited
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  • 2020Practitioner review: Co‐design of digital mental health technologies with children and young people316 cited
  • 2014Prevalence of child and adolescent psychiatric disorders in India: a systematic review and meta-analysis217 cited
  • 2016Maximizing the Impact of e-Therapy and Serious Gaming: Time for a Paradigm Shift212 cited
  • 2020Digital technology can revolutionize mental health services delivery: The COVID ‐19 crisis as a catalyst for change183 cited
  • 2015Participatory Research as One Piece of the Puzzle: A Systematic Review of Consumer Involvement in Design of Technology-Based Youth Mental Health and Well-Being Interventions165 cited
  • 2010Researchers' Perspectives on Collective/Community Co-Authorship in Community-Based Participatory Indigenous Research145 cited
  • 2020The emergence of digital mental health in low-income and middle-income countries: A review of recent advances and implications for the treatment and prevention of mental disorders140 cited
  • 2019Gamifying CBT to deliver emotional health treatment to young people on smartphones

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81 cited
  • 2020Editorial: Digital Interventions in Mental Health: Current Status and Future Directions76 cited
  • 2019Development of a transdiagnostic, low-intensity, psychological intervention for common adolescent mental health problems in Indian secondary schools68 cited
  • 2019Design and Development of the “POD Adventures” Smartphone Game: A Blended Problem-Solving Intervention for Adolescent Mental Health in India68 cited
  • Cited by

    • 2025Co-production of accessible digital mental health supports with marginalised young people: a scoping review7 cited
    • 2026Designing for all youth: a scoping review of equity and participation in mental health apps5 cited
    • 2026Exploring youth experiences with the Preventative Online Mental Health Program for Youth (POMHPY): A qualitative study2 cited