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Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR / VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.
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Stored only when both papers are in the corpus — 5 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.