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Curating with Technology: How to Bring Old Fashion Back to Life in Museum Exhibitions
11 references·0 citing·51 second hop
Curating with Technology: How to Bring Old Fashion Back to Life in Museum Exhibitions (2025)Curating with Technology: How to Bring Ol…Art, life, and the fashion museum: for a more solidarian exhibition practice (2020)Art, life, and the fashion mu…A Prototype that Fuses Virtual Reality, Robots, and Social Networks to Create a New Cyber–Physical–Social Eco-Society System for Cultural Heritage (2020)A Prototype that Fuses Virtua…The Case of the “French Vardinggale”: A Methodological Approach to Reconstructing and Understanding Ephemeral Garments (2019)The Case of the “French Vardi…Is well-being associated with the quantity and quality of social interactions? (2019)Is well-being associated with…Cultural Events as a Method for Creating a New Future for Museums (2018)Cultural Events as a Method f…The impact of storytelling on the consumer brand experience: The case of a firm-originated story (2012)The impact of storytelling on…Effects of podcast tours on tourist experiences in a national park (2011)Effects of podcast tours on t…Untouchable: Creating Desire and Knowledge in Museum Costume and Textile Exhibitions (2008)Untouchable: Creating Desire …The historical context of science and education at the American Museum of Natural History (2007)The historical context of sci…Interconnecting: museum visiting and exhibition design (2007)Interconnecting: museum visit…Designing With Multiple Interactives: Five Common Pitfalls (2004)Designing With Multiple Inter…Distinction: A Social Critique of the Judgement of Taste. 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this work references cited by second hop

References

  • 2019Is well-being associated with the quantity and quality of social interactions?335 cited
  • 2012The impact of storytelling on the consumer brand experience: The case of a firm-originated story324 cited
  • 2011Effects of podcast tours on tourist experiences in a national park244 cited
  • 2007Interconnecting: museum visiting and exhibition design133 cited
  • 2004Designing With Multiple Interactives: Five Common Pitfalls104 cited
  • 2008Untouchable: Creating Desire and Knowledge in Museum Costume and Textile Exhibitions66 cited
  • 2020A Prototype that Fuses Virtual Reality, Robots, and Social Networks to Create a New Cyber–Physical–Social Eco-Society System for Cultural Heritage45 cited
  • 2007The historical context of science and education at the American Museum of Natural History36 cited
  • 2020Art, life, and the fashion museum: for a more solidarian exhibition practice20 cited
  • 2018Cultural Events as a Method for Creating a New Future for Museums9 cited
  • 2019The Case of the “French Vardinggale”: A Methodological Approach to Reconstructing and Understanding Ephemeral Garments5 cited

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