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The effect of interactive technology on enriching visitor experiences: Evidence from the science museum, Addis Ababa, Ethiopia
16 references·0 citing·54 second hopsampled
The effect of interactive technology on enriching visitor experiences: Evidence from the science museum, Addis Ababa, Ethiopia (2025)The effect of interactive technology on e…The Impact of Immersive Technology in Museums on Visitors’ Behavioral Intention (2024)The Impact of Immersive Techn…Metaverse as a disruptive technology revolutionising tourism management and marketing (2023)Metaverse as a disruptive tec…Interactivity, Inspiration, and Perceived Usefulness! How retailers’ AR-apps improve consumer engagement through flow (2021)Interactivity, Inspiration, a…The digital revolution in the travel and tourism industry (2019)The digital revolution in the…Experiencing immersive virtual reality in museums (2019)Experiencing immersive virtua…When art meets tech: The role of augmented reality in enhancing museum experiences and purchase intentions (2018)When art meets tech: The role…The mediating role of experience quality on authenticity and satisfaction in the context of cultural-heritage tourism (2018)The mediating role of experie…Mirror, mirror on the wall: a comparative evaluation of composite-based structural equation modeling methods (2017)Mirror, mirror on the wall: a…Understanding museum visitors’ experience: a comparative study (2016)Understanding museum visitors…Impact of interactive technologies on stimulating learning experiences in a museum (2016)Impact of interactive technol…The determinants of recommendations to use augmented reality technologies: The case of a Korean theme park (2015)The determinants of recommend…A theoretical model of mobile augmented reality acceptance in urban heritage tourism (2015)A theoretical model of mobile…Between control and creativity: challenging co-creation and social media use in a museum context (2014)Between control and creativit…The Consumption of Museum Service Experiences: Benefits and Value of Museum Experiences (2009)The Consumption of Museum Ser…A consumer-based model of authenticity: An oxymoron or the foundation of cultural heritage marketing? (2009)A consumer-based model of aut…Topics in Museums and Science Education (1992)Topics in Museums and Science…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)Effects of Virtual Reality and Augmented Reality on Visitor Experiences in Museum (2016)An adoption framework for mobile augmented reality games: The case of Pokémon Go (2017)Value of augmented reality at cultural heritage sites: A stakeholder approach (2017)Diffusion of Innovations 1 (2019)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)SERVQUAL: A multiple-Item Scale for measuring consumer perceptions of service quality (1988)Tourists’ intention to visit a destination: The role of augmented reality (AR) application for a heritage site (2015)Enabling smart retail settings via mobile augmented reality shopping apps (2016)Structural equation modeling in practice: A review and recommended two-step approach. 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The role of social media and digital experience (2021)A review of authenticity research in tourism: Launching the Annals of Tourism Research Curated Collection on authenticity (2022)Structural Equation Models with Unobservable Variables and Measurement Error: Algebra and Statistics (1981)Principles and Practice of Structural Equation Modeling (1998)Principles and Practice of Structural Equation Modeling (2012)Smart Tourism City: Developments and Transformations (2020)Light at the end of the tunnel: Visitors' virtual reality (versus in-person) attraction site tour-related behavioral intentions during and post-COVID-19 (2021)Shopping in virtual reality: A literature review and future agenda (2021)Progress in information technology and tourism management: 20 years on and 10 years after the Internet—The state of eTourism research (2008)Role of social media in online travel information search (2009)Enhancing sustainable development through tourism digitalisation: a systematic literature review (2022)Travelling the Metaverse: Potential Benefits and Main Challenges for Tourism Sectors and Research Applications (2023)Digitalization and digital transformation in the tourism industry: a bibliometric review and research agenda (2024)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Common method biases in behavioral research: A critical review of the literature and recommended remedies. (2003)Social media influencers: An effective marketing approach? (2023)Understanding the Factors Influencing Higher Education Students’ Intention to Adopt Artificial Intelligence-Based Robots (2023)When digital celebrity talks to you: How human-like virtual influencers satisfy consumer's experience through social presence on social media endorsements (2023)How Smart, Connected Products Are Transforming Competition (2014)How Smart, Connected Products Are Transforming Competition (2015)Technological disruptions in services: lessons from tourism and hospitality (2019)Metaverse applications in smart cities: Enabling technologies, opportunities, challenges, and future directions (2023)Shaping the Metaverse into Reality: A Holistic Multidisciplinary Understanding of Opportunities, Challenges, and Avenues for Future Investigation (2023)Charting the progress of technology adoption in tourism and hospitality in the era of industry 4.0 (2024)
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References

  • 2017Mirror, mirror on the wall: a comparative evaluation of composite-based structural equation modeling methods2,712 cited
  • 2023Metaverse as a disruptive technology revolutionising tourism management and marketing922 cited
  • 2009A consumer-based model of authenticity: An oxymoron or the foundation of cultural heritage marketing?903 cited
  • 2019The digital revolution in the travel and tourism industry831 cited
  • 2015The determinants of recommendations to use augmented reality technologies: The case of a Korean theme park574 cited
  • 2015A theoretical model of mobile augmented reality acceptance in urban heritage tourism542 cited
  • 2018When art meets tech: The role of augmented reality in enhancing museum experiences and purchase intentions511 cited
  • 2019Experiencing immersive virtual reality in museums498 cited
  • 2021Interactivity, Inspiration, and Perceived Usefulness! How retailers’ AR-apps improve consumer engagement through flow367 cited
  • 2018The mediating role of experience quality on authenticity and satisfaction in the context of cultural-heritage tourism247 cited
  • 2016Impact of interactive technologies on stimulating learning experiences in a museum190 cited
  • 1992Topics in Museums and Science Education151 cited
  • 2009The Consumption of Museum Service Experiences: Benefits and Value of Museum Experiences124 cited
  • 2014

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Between control and creativity: challenging co-creation and social media use in a museum context
82 cited
  • 2016Understanding museum visitors’ experience: a comparative study75 cited
  • 2024The Impact of Immersive Technology in Museums on Visitors’ Behavioral Intention69 cited
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