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Modern Hanfu and Role-Play: Integration of Fashion Trends and Cultural Heritage
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Modern Hanfu and Role-Play: Integration of Fashion Trends and Cultural Heritage (2025)Modern Hanfu and Role-Play: Integration o…The Esthetics of Cosplay (2022)The Esthetics of CosplayTokyo Halloween on the Street (2017)Tokyo Halloween on the StreetToward new horizons: Cosplay (re)imagined through the superhero genre, authenticity, and transformation (2015)Toward new horizons: Cosplay …‘Growing as a person’: experiences at anime, comics, and games fan events in Malaysia (2015)‘Growing as a person’: experi…Fashioning the Fantastical Self: An Examination of the Cosplay Dress-up Phenomenon in Southeast Asia (2013)Fashioning the Fantastical Se…“Cosplay”: Imaginative Self and Performing Identity (2012)“Cosplay”: Imaginative Self a…Stranger than fiction: Fan identity in cosplay (2011)Stranger than fiction: Fan id…Queer simulation: The practice, performance and pleasure of cosplay (2011)Queer simulation: The practic…Costuming the Imagination: Origins of Anime and Manga Cosplay (2006)Costuming the Imagination: Or…The Presentation of Self in Everyday Life. (1956)Outline of a Theory of Practice (1977)Gender Trouble: Feminism and the Subversion of Identity (1991)Basic Research in Art: Foundational Problems in Fashion Design Explored through the Art Itself (2014)Entrepreneurial orientation of traditional and modern cultural organisations: Cases in George town UNESCO world heritage site (2020)Creating the Extraordinary: The Social Practices of a Fantasy Event (2021)Social Theory and Social Structure (1958)Dreamland Japan: Writings on Modern Manga (1996)Play at Any Cost: How Cosplayers Produce and Sustain Their Ludic Communal Consumption Experiences (2016)Undoing gender through performing the other (2018)Anime as Japanese Intercultural Communication: A Study of the Weeaboo Community of Indonesian Generation Z and Y (2020)Rabelais and his world (2020)A Thousand Plateaus: Capitalism and Schizophrenia (1989)Bodies That Matter (2011)Posthuman Drag: Understanding Cosplay as Social Networking in a Material Culture (2013)“Cosplay Is Serious Business”: Gendering Material Fan Labor on Heroes of Cosplay (2015)Changing voices: the changing discourse of ‘religion’ and ‘implicit religious’ language (2021)How to Do Things with Words: The William James Lectures Delivered at Harvard University in 1955 (1975)Textual poachers : television fans & participatory culture (1992)Aca-fans and fan communities: An operative framework (2016)What is a True Gamer? The Male Gamer Stereotype and the Marginalization of Women in Video Game Culture (2016)Imaginary Engagement, Real-World Effects: Fiction, Emotion, and Social Cognition (2017)Star Trekrerun, reread, rewritten: Fan writing as textual poaching (1988)Fandom: Identities and Communities in a Mediated World (2008)Party on wheels: mobile party spaces in the Norwegian high school graduation celebration (2016)Global consumer culture: epistemology and ontology (2018)Girls being Rey: ethical cultural consumption, families and popular feminism (2019)Researching Lived Experience: Human Science for an Action Sensitive Pedagogy (1990)Handbook of Self-Determination Research (2004)Facilitating optimal motivation and psychological well-being across life's domains. (2008)Breaking Windows: Malaysian Manga As Dramaturgy Of Everyday-Defined Realities (2018)Penggunaan Manga dan Anime sebagai Media Pembelajaran dalam Kalangan Pelajar Bahasa Jepun di Universiti Awam Malaysia (Manga and Anime Consumption as A Learning Media Among Japanese Learners in Malaysian Public Universities) (2018)The effects of technology innovation and network presence on Otaku identity (2019)Adoring Audience: Fan Culture and Popular Media (1994)The Emotions: A Philosophical Exploration (2000)Effect of subjective perspective taking during simulation of action: a PET investigation of agency (2001)Nazi Cosplay in Japan (2018)“There is No Such Thing as Copying in Cosplay”: Cosplay as a Remixed Literacy Practice (2021)Sartorial Fandom (2022)
this work references cited by second hop

References

  • 2011Stranger than fiction: Fan identity in cosplay144 cited
  • 2006Costuming the Imagination: Origins of Anime and Manga Cosplay105 cited
  • 2012“Cosplay”: Imaginative Self and Performing Identity104 cited
  • 2011Queer simulation: The practice, performance and pleasure of cosplay62 cited
  • 2013Fashioning the Fantastical Self: An Examination of the Cosplay Dress-up Phenomenon in Southeast Asia42 cited
  • 2015Toward new horizons: Cosplay (re)imagined through the superhero genre, authenticity, and transformation23 cited
  • 2015‘Growing as a person’: experiences at anime, comics, and games fan events in Malaysia20 cited
  • 2022The Esthetics of Cosplay4 cited
  • 2017Tokyo Halloween on the Street3 cited

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