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The anime machine: a media theory of animation
0 references·16 citing·45 second hop
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  • 2010Animation: The New Performance?145 cited
  • 2014The Soul of Anime: Collaborative Creativity and Japan's Media Success Story70 cited
  • 2012Animation and Automation – The Liveliness and Labours of Bodies and Machines70 cited
  • 2013TOKYO'S COMMUTER TRAIN SUICIDES AND THE SOCIETY OF EMERGENCE70 cited
  • 2014Plasmatic Nature: Environmentalism and Animated Film59 cited
  • 2011Fujoshi: Fantasy Play and Transgressive Intimacy among “Rotten Girls” in Contemporary Japan52 cited
  • 2015Whole-Screen Metamorphosis and the Imagined Camera (Notes on Perspectival Movement in Animation)43 cited
  • 2017World Building. Transmedia, Fans, Industries41 cited
  • 2014Animating the Instant37 cited
  • 2015The reanimation of the digital (un)dead, or how to regenerate bodies in digital cinema35 cited
  • 2014“First Principles” of Animation35 cited
  • 2019Frame by Frame34 cited
  • 2014Late Exercises in Minimal Affirmatives30 cited
  • 2011Magic Lantern, Dark Precursor of Animation29 cited
  • 2012Idols: The Image of Desire in Japanese Consumer Capitalism29 cited

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  • 2014Cool, Creepy, Moé: Otaku Fictions, Discourses, and Policies26 cited