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Immersive Wine Pedagogy in the Metaverse: NFTs as Potential Rewards for Graduation
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Immersive Wine Pedagogy in the Metaverse: NFTs as Potential Rewards for Graduation (2025)Immersive Wine Pedagogy in the Metaverse:…Adapting online wine education to China: a two-study multimethod approach (2024)Adapting online wine educatio…Exploring Research Trends of Emerging Technologies in Health Metaverse: A Bibliometric Analysis (2022)Exploring Research Trends of …Barriers to Using Social Commerce (2022)Barriers to Using Social Comm…A content service deployment plan for metaverse museum exhibitions—Centering on the combination of beacons and HMDs (2016)A content service deployment …Meta-art: art of the 3-D user-created virtual worlds (2010)Meta-art: art of the 3-D user…The Gutenberg Galaxy: The Making of Typographic Man (1963)Understanding Media: The Extensions of Man (1964)Multimedia: from Wagner to virtual reality (2002)Digital Transformation 4.0: Integration of Artificial Intelligence & Metaverse in Marketing (2023)RETRACTED: Factors affecting the adoption of metaverse in healthcare: The moderating role of digital division, and meta-culture (2024)Exploring the use of AI avatars by marriage and family therapists practitioners as a therapeutic intervention (2025)The Museum Experience Revisited (2016)A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors (2019)Facebook and the creation of the metaverse: radical business model innovation or incremental transformation? (2022)How to combine and clean bibliometric data and use bibliometric tools synergistically: Guidelines using metaverse research (2024)The frequency distribution of scientific productivity (1926)The structure and dynamics of cocitation clusters: A multiple‐perspective cocitation analysis (2010)Text mining and visualization using VOSviewer (2011)The Essential Factor of Metaverse for Business Based on 7 Layers of Metaverse – Systematic Literature Review (2022)A Bibliometric Analysis of Technology in Digital Health: Exploring Health Metaverse and Visualizing Emerging Healthcare Management Trends (2024)Understanding the academic use of KM-driven Metaverse technology: insights from medical colleges (2024)The theory of planned behavior (1991)Service-dominant logic: continuing the evolution (2007)Users of the world, unite! The challenges and opportunities of Social Media (2009)Exploring Research Trends of Metaverse: A Bibliometric Analysis (2023)Understanding Metaverse Adoption Strategy from Perspective of Social Presence and Support Theories: The Moderating Role of Privacy Risks (2023)Artificial Intelligence and Environmental, Social and Governance: A Bibliometric Analysis Review (2024)Dimensions of Consumer Expertise (1987)Neural foundations of imagery (2001)The Delphi Technique: Making Sense of Consensus (2020)L’évolution de la culture du vin en Chine : une nouvelle ère d’appréciation et d’exploration (2024)The importance of wine connoisseurs in marketing wine tourism and experiences (2025)Cultural Perceptions and Acceptance of Non-Alcoholic Wine in Cambodia (2026)
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References

  • 2016A content service deployment plan for metaverse museum exhibitions—Centering on the combination of beacons and HMDs313 cited
  • 2022Exploring Research Trends of Emerging Technologies in Health Metaverse: A Bibliometric Analysis109 cited
  • 2022Barriers to Using Social Commerce39 cited
  • 2010Meta-art: art of the 3-D user-created virtual worlds34 cited
  • 2024Adapting online wine education to China: a two-study multimethod approach8 cited

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