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Engagement Theory: A Framework for Technology-Based Teaching and Learning.
4 references·16 citing·49 second hop
Engagement Theory: A Framework for Technology-Based Teaching and Learning. (1998)Engagement Theory: A Framework for Techno…The Virtual Classroom: Learning without Limits via Computer Networks (1999)The Virtual Classroom: Learni…Learning networks: A field guide to teaching and learning online (1996)Learning networks: A field gu…Computer-Mediated Collaborative Learning: An Empirical Evaluation (1994)Computer-Mediated Collaborati…Problem-based learning : an approach to medical education (1980)Problem-based learning : an a…Virtual reality and gamification in education: a systematic review (2024)Virtual reality and gamificat…Augmented Reality and Gamification in Education: A Systematic Literature Review of Research, Applications, and Empirical Studies (2022)Augmented Reality and Gamific…The roles of academic engagement and digital readiness in students’ achievements in university e-learning environments (2019)The roles of academic engagem…Stakeholder engagement in co-creation processes for innovation: A systematic literature review and case study (2019)Stakeholder engagement in co-…Facilitating Student Engagement Through Educational Technology: Towards a Conceptual Framework (2019)Facilitating Student Engageme…“I ‘feel’ like I am at university even though I am online.” Exploring how students narrate their engagement with higher education institutions in an online learning environment (2015)“I ‘feel’ like I am at univer…Affordances and limitations of electronic storybooks for young children's emergent literacy (2014)Affordances and limitations o…Understanding the Implications of Online Learning for Educational Productivity (2012)Understanding the Implication…Examining the role of learning engagement in technology-mediated learning and its effects on learning effectiveness and satisfaction (2012)Examining the role of learnin…Student and faculty perceptions of the quality of online learning experiences (2010)Student and faculty perceptio…Engaging Group E-Learning in Virtual Worlds (2009)Engaging Group E-Learning in …Engagement, telepresence and interactivity in online consumer experience: Reconciling scholastic and managerial perspectives (2009)Engagement, telepresence and …Bridging Realty to Virtual Reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom (2008)Bridging Realty to Virtual Re…Gaming in a 3D multiuser virtual environment: engaging students in Science lessons (2006)Gaming in a 3D multiuser virt…Effective integration of ICT in Singapore schools: pedagogical and policy implications (2006)Effective integration of ICT …Promises of Interactivity: Aligning Learner Perceptions and Expectations With Strategies for Flexible and Online Learning (2003)Promises of Interactivity: Al…Mind in Society: The Development of Higher Psychological Processes (1978)A Foundation for the Study of Group Decision Support Systems (1987)Review : Knowledge Management and Knowledge Management Systems: Conceptual Foundations And Research Issues1,2 (2001)Web-Based Virtual Learning Environments: A Research Framework and a Preliminary Assessment of Effectiveness in Basic it Skills Training1 (2001)What drives a successful e-Learning? An empirical investigation of the critical factors influencing learner satisfaction (2007)Mental Representations: A Dual Coding Approach (1986)Handbook of reading research (1991)Multimedia Learning (2002)Increased Screen Time (2016)The effects of screen media content on young children’s executive functioning (2018)A Comparison of Children’s Reading on Paper Versus Screen: A Meta-Analysis (2021)Measuring the Involvement Construct (1985)Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Applying the Technology Acceptance Model and Flow Theory to Online Consumer Behavior (2002)Consumer engagement in online brand communities: a social media perspective (2015)Social media engagement behaviour: a uses and gratifications perspective (2015)Customer engagement with tourism social media brands (2016)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Structural equation modeling in practice: A review and recommended two-step approach. (1988)The theory of planned behavior (1991)Digital readiness and its effects on higher education students’ socio-emotional perceptions in the context of the COVID-19 pandemic (2020)Do positive emotions prompt students to be more active? Unraveling the role of hope, pride, and enjoyment in predicting Chinese and Iranian EFL students’ academic engagement (2024)How peer relationships affect academic achievement among junior high school students: The chain mediating roles of learning motivation and learning engagement (2024)Ecology of the family as a context for human development: Research perspectives. (1986)School Engagement: Potential of the Concept, State of the Evidence (2004)Student Involvement: A Developmental Theory for Higher Education (2014)Facilitating student engagement through the flipped learning approach in K-12: A systematic review (2020)Engagement in Online Learning: Student Attitudes and Behavior During COVID-19 (2022)Grit and Foreign Language Enjoyment as Predictors of EFL Learners’ Online Engagement: The Mediating Role of Online Learning Self-efficacy (2023)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Cochrane Handbook for Systematic Reviews of Interventions (2019)The PRISMA 2020 statement: An updated guideline for reporting systematic reviews (2021)Integrating Augmented Reality, Gamification, and Serious Games in Computer Science Education (2023)Impact of Gamification on Motivation and Academic Performance: A Systematic Review (2024)Impact of Gamification on Students’ Learning Outcomes and Academic Performance: A Longitudinal Study Comparing Online, Traditional, and Gamified Learning (2024)Experiential Learning : Experience as the Source of Learning and Development (1983)Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research (1988)Designing and Conducting Mixed Methods Research (2007)Social Robots in Education: Current Trends and Future Perspectives (2025)The Educational Value of Artificial Intelligence and Social Robots (2025)Inductive Teaching and Learning Methods: Definitions, Comparisons, and Research Bases (2006)Overview of Problem-based Learning: Definitions and Distinctions (2006)Scaffolding and Achievement in Problem-Based and Inquiry Learning: A Response to Kirschner, Sweller, and Clark (2006) (2007)Asynchronous learning networks as a virtual classroom (1997)Virtual Classroom Characteristics and Student Satisfaction with Internet-Based MBA Courses (2000)Multi-dimensional students’ evaluation of e-learning systems in the higher education context: An empirical investigation (2009)Shift happens: online education as a new paradigm in learning (2000)Sense of community, perceived cognitive learning, and persistence in asynchronous learning networks (2002)Transforming Technology: A Critical Theory Revisited (2002)
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References

  • 1980Problem-based learning : an approach to medical education2,480 cited
  • 1994Computer-Mediated Collaborative Learning: An Empirical Evaluation1,148 cited
  • 1996Learning networks: A field guide to teaching and learning online1,077 cited
  • 1999The Virtual Classroom: Learning without Limits via Computer Networks775 cited

Cited by

  • 2009Engagement, telepresence and interactivity in online consumer experience: Reconciling scholastic and managerial perspectives1,310 cited
  • 2014Affordances and limitations of electronic storybooks for young children's emergent literacy383 cited
  • 2019Facilitating Student Engagement Through Educational Technology: Towards a Conceptual Framework374 cited
  • 2024Virtual reality and gamification in education: a systematic review364 cited
  • 2022Augmented Reality and Gamification in Education: A Systematic Literature Review of Research, Applications, and Empirical Studies352 cited
  • 2019The roles of academic engagement and digital readiness in students’ achievements in university e-learning environments313 cited
  • 2006Gaming in a 3D multiuser virtual environment: engaging students in Science lessons250 cited
  • 2019Stakeholder engagement in co-creation processes for innovation: A systematic literature review and case study249 cited
  • 2015“I ‘feel’ like I am at university even though I am online.” Exploring how students narrate their engagement with higher education institutions in an online learning environment

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241 cited
  • 2012Examining the role of learning engagement in technology-mediated learning and its effects on learning effectiveness and satisfaction235 cited
  • 2012Understanding the Implications of Online Learning for Educational Productivity227 cited
  • 2003Promises of Interactivity: Aligning Learner Perceptions and Expectations With Strategies for Flexible and Online Learning200 cited
  • 2006Effective integration of ICT in Singapore schools: pedagogical and policy implications193 cited
  • 2010Student and faculty perceptions of the quality of online learning experiences190 cited
  • 2009Engaging Group E-Learning in Virtual Worlds180 cited
  • 2008Bridging Realty to Virtual Reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom166 cited