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Tangible Interaction on Tabletops for Elderly People
4 references·2 citing·24 second hop
Tangible Interaction on Tabletops for Elderly People (2011)Tangible Interaction on Tabletops for Eld…Improving computer interaction for older adults (2009)Improving computer interactio…Facing an age-old problem (2009)Facing an age-old problemVIDEO GAMES AND THE ELDERLY (1997)VIDEO GAMES AND THE ELDERLYComputer Technology and the Older Adult (1997)Computer Technology and the O…Embodied Interaction Design to Promote Creative Social Engagement for Older Adults (2020)Embodied Interaction Design t…Lowering the Threshold: Reconnecting Elderly Users with Assistive Technology Through Tangible Interfaces (2016)Lowering the Threshold: Recon…The Effects of Videogame Playing on the Response Selection Processing of Elderly Adults (1987)Beyond Self-Selection in Video Game Play: An Experimental Examination of the Consequences of Massively Multiplayer Online Role-Playing Game Play (2007)Brain Training Game Improves Executive Functions and Processing Speed in the Elderly: A Randomized Controlled Trial (2012)Effects of video-game play on information processing: A meta-analytic investigation (2013)Making computers easier for older adults to use (1997)Aging, Motor Control, and the Performance of Computer Mouse Tasks (1999)Touch Screen User Interfaces for Older Adults: Button Size and Spacing (2007)Creating Mobile Gesture-based Interaction Design Patterns for Olders Adults: a study of tap and swipe gestures with Portuguese seniors (2012)Interaction techniques for older adults using touchscreen devices: a literature review from 2000 to 2013 (2017)TapTag (2018)Handbook of the Psychology of Aging (1986)Handbook of the Psychology of Aging (1990)The Handbook of aging and cognition (1993)Introducing the Internet to the over-60s: Developing an email system for older novice computer users (2005)Older Adults' Training Preferences for Learning to Use Technology (2008)Age-related differences in the initial usability of mobile device icons (2009)Using thematic analysis in psychology (2006)Touch-based user interface for elderly users (2007)Designing social games for children and older adults: Two related case studies (2010)Older adults talk technology: Technology usage and attitudes (2010)Factors influencing acceptance of technology for aging in place: A systematic review (2014)Social Relationships and Health: The Toxic Effects of Perceived Social Isolation (2014)3 x 7 Usability Testing Guidelines for Older Adults (2010)Differences in the Adoption of Smartphones Between Middle Aged Adults and Older Adults in China (2015)
this work references cited by second hop

References

  • 1997VIDEO GAMES AND THE ELDERLY200 cited
  • 1997Computer Technology and the Older Adult117 cited
  • 2009Improving computer interaction for older adults27 cited
  • 2009Facing an age-old problem18 cited

Cited by

  • 2020Embodied Interaction Design to Promote Creative Social Engagement for Older Adults9 cited
  • 2016Lowering the Threshold: Reconnecting Elderly Users with Assistive Technology Through Tangible Interfaces8 cited

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