S
Zodix
Study
Academic Library
Search
Shelves
Open access
Sign in
Search or jump to…
⌘K
Baltasar Fernández‐Manjón · Study
Home
/
Author
Baltasar Fernández‐Manjón
39 works
· latest 2023
· 2 institutions
cluster: provisional
ORCID 0000-0002-8200-6216
Follow
Suggest an ORCID correction
h-index
31
i10
33
Citations
2,459
Works here
39
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
23
Most cited in this library
Educational game design for online education
2008 · 580 citations
Game Learning Analytics: Learning Analytics for Serious Games
2016 · 140 citations
: Introducing educational games in the learning process
2010 · 130 citations
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review
2020 · 126 citations
Integration and Deployment of Educational Games in e-Learning Environments: The Learning Object Model Meets Educational Gaming.
2009 · 93 citations
Works
39 shown
Game Learning Analytics: Learning Analytics for Serious Games
Springer eBooks
·
2023
·
6 authors
·
chapter
35
citations
Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado
Telematics and Informatics
·
2021
·
5 authors
43
citations
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review
Computers & Education
·
2020
·
5 authors
126
citations
Lessons learned applying learning analytics to assess serious games
Computers in Human Behavior
·
2019
·
6 authors
·
Open access
93
citations
Validation of a Cyberbullying Serious Game Using Game Analytics
IEEE Transactions on Learning Technologies
·
2018
·
6 authors
·
Open access
65
citations
Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities
British Journal of Educational Technology
·
2018
·
3 authors
·
Open access
48
citations
Systematizing game learning analytics for serious games
IEEE Global Engineering Education Conference (EDUCON)
·
2017
·
5 authors
·
other
·
Open access
75
citations
A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes
Multimedia Tools and Applications
·
2017
·
4 authors
·
Open access
71
citations
Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study
IEEE Transactions on Learning Technologies
·
2016
·
4 authors
·
Open access
52
citations
Game Learning Analytics: Learning Analytics for Serious Games
Springer eBooks
·
2016
·
6 authors
·
chapter
·
Open access
140
citations
Can educational video games increase high school students' interest in theatre?
Computers & Education
·
2015
·
5 authors
·
Open access
50
citations
Evaluation of semi-automatically generated accessible interfaces for educational games
Computers & Education
·
2015
·
4 authors
·
Open access
21
citations
Implications of Learning Analytics for Serious Game Design
IEEE International Conference on Advanced Learning Technologies (ICALT)
·
2014
·
7 authors
·
other
·
Open access
54
citations
Serious games as edX MOOC activities
IEEE Global Engineering Education Conference (EDUCON)
·
2014
·
3 authors
·
other
38
citations
Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education
IEEE Transactions on Learning Technologies
·
2014
·
8 authors
·
Open access
51
citations
Towards a low cost adaptation of educational games for people with disabilities
Computer Science and Information Systems
·
2014
·
6 authors
·
Open access
41
citations
Development of a Game Engine for Accessible Web-Based Games
Lecture notes in computer science
·
2014
·
5 authors
·
other
7
citations
Using e-learning standards in educational video games
Computer Standards & Interfaces
·
2013
·
5 authors
42
citations
The role of technology and digital gaming in nurse education
Nursing Standard
·
2013
·
4 authors
42
citations
Evaluation of Three Accessible Interfaces for Educational Point-and-Click Computer Games.
·
2013
·
6 authors
1
citations
Preliminary evaluation of three eyes-free interfaces for point-and-click computer games
International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)
·
2012
·
6 authors
·
other
·
Open access
5
citations
A Framework for Simplifying Educator Tasks Related to the Integration of Games in the Learning Flow.
·
2012
·
6 authors
·
Open access
46
citations
Eyes-free interfaces for educational games
Consultation of the Doctoral Thesis Database (TESEO) (Ministerio de Educación, Cultura y Deporte)
·
2012
·
6 authors
·
other
3
citations
A framework to improve evaluation in educational games
IEEE Global Engineering Education Conference (EDUCON)
·
2012
·
5 authors
·
other
48
citations
Designing Serious Games for Adult Students with Cognitive Disabilities
Lecture notes in computer science
·
2012
·
4 authors
·
other
66
citations
Towards Universal Game Development in Education
Lecture notes in computer science
·
2012
·
6 authors
·
other
2
citations
A narrative metaphor to facilitate educational game authoring
Computers & Education
·
2011
·
6 authors
·
Open access
63
citations
A visual language for the creation of narrative educational games
Journal of Visual Languages & Computing
·
2011
·
5 authors
59
citations
Introducing Accessibility Features in an Educational Game Authoring Tool: The Experience
IEEE International Conference on Advanced Learning Technologies (ICALT)
·
2011
·
4 authors
·
other
11
citations
Applying sonification to improve accessibility of point-and-click computer games for people with limited vision
Electronic workshops in computing
·
2011
·
4 authors
·
other
·
Open access
7
citations
: Introducing educational games in the learning process
IEEE Global Engineering Education Conference (EDUCON)
·
2010
·
5 authors
·
other
130
citations
Implementing accessibility in educational videogames with
·
2009
·
5 authors
·
other
35
citations
Integration and Deployment of Educational Games in e-Learning Environments: The Learning Object Model Meets Educational Gaming.
·
2009
·
4 authors
·
Open access
93
citations
Mobile Game Development for Multiple Devices in Education
International Journal of Emerging Technologies in Learning (iJET)
·
2009
·
5 authors
·
Open access
41
citations
Applying multiplayer role-based learning in engineering education: three case studies to analyze the impact on students' performance
·
2009
·
4 authors
38
citations
Educational game design for online education
Computers in Human Behavior
·
2008
·
5 authors
580
citations
A Content-Centric Development Process Model
Computer
·
2008
·
4 authors
42
citations
Instructor-Oriented Authoring Tools for Educational Videogames
IEEE International Conference on Advanced Learning Technologies (ICALT)
·
2008
·
4 authors
·
other
60
citations
Authoring game-based adaptive units of learning with IMS Learning Design and <e-Adventure>
International Journal of Learning Technology
·
2007
·
5 authors
·
Open access
35
citations