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Using Personal Digital Assistants (PDAs) to Enhance the Museum Visit Experience
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Using Personal Digital Assistants (PDAs) to Enhance the Museum Visit Experience (2005)Using Personal Digital Assistants (PDAs) …The Museum Experience (2016)The Museum ExperienceThe State of the Art in Museum Handhelds in 2003. (2003)The State of the Art in Museu…Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Learning from Museums: Visito…Technologies and methods for interactive exhibit design: from wireless object & body tracking to wearable computers (1999)Technologies and methods for …Portable Computers & Interactive Multimedia: A New Paradigm for Interpreting Museum Collections (1999)Portable Computers & Interact…Cultural Heritage Informatics: Selected Papers from ichim99 (1999)Cultural Heritage Informatics…The Evaluation of Museum Multimedia Applications: Lessons from Research (1998)The Evaluation of Museum Mult…Archives & Museum Informatics (1998)Archives & Museum InformaticsSoft Systems Methodology in Action (1991)Soft Systems Methodology in A…Soft Systems Methodology in Action (1991)Soft Systems Methodology in A…Reusing Multimedia Content for the Creation of Interactive Experiences in Cultural Institutions (2014)Reusing Multimedia Content fo…Accessible smartphones for blind users: A case study for a wayfinding system (2014)Mediated co-construction of museums and audiences on Facebook (2015)The "Virtual Museum"1: New Perspectives For Museums to Present Objects and Information Using the Internet as a Knowledge Base and Communication System (2020)Applications of case study research (1993)The Educational Role of the Museum (1994)Research Methods for Leisure and Tourism: A Practical Guide (1997)Finding the skills for tomorrow: Information literacy and museum information professionals (2006)Finding the skills for tomorrow: Information literacy and museum information professionals (2006)Measuring visitors' experiences with mobile guide technology in cultural spaces (2012)Virtual and the Real: Media in the Museum (1998)A serious game model for cultural heritage (2012)Using Technology to Educate Zoo Visitors About Conservation (2012)What influences user continuous intention of digital museum: integrating task-technology fit (TTF) and unified theory of acceptance and usage of technology (UTAUT) models (2024)Exhibits: Planning and Design (1987)The city of collective memory (1994)Some) computer vision based interfaces for interactive art and entertainment installations (2001)Harmony Quest: An Interdisciplinary Arts-Based Project Incorporating Virtual Reality (2005)Engaging with books you cannot touch: interactive multimedia to expose library treasures (2007)Using Mobile Technologies for Multimedia Tours in a Traditional Museum Setting (2006)Web-based museum trails on PDAs for university-level design students: Design and evaluation (2010)Adaptive reuse of historical buildings (2018)Virtual museums, a survey and some issues for consideration (2009)Visitors’ learning for environmental sustainability: Testing short- and long-term impacts of wildlife tourism experiences using structural equation modelling (2010)Visitors’ memories of wildlife tourism: Implications for the design of powerful interpretive experiences (2010)Integration of External and Internal School Activities: Support from New Technologies (2001)Investigating Information Systems with Action Research (1999)Soft systems methodology: a thirty year retrospective (2000)Combining IS Research Methods: Towards a Pluralist Methodology (2001)Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)A Short Review of School Field Trips: Key Findings from the Past and Implications for the Future (2008)Learning science in informal environments : people, places, and pursuits (2009)Multimethodology: Towards a framework for mixing methodologies (1997)Problem structuring methods in action (2003)
this work references cited by second hop

References

  • 1991Soft Systems Methodology in Action3,414 cited
  • 2000Learning from Museums: Visitor Experiences and the Making of Meaning1,892 cited
  • 1991Soft Systems Methodology in Action958 cited
  • 2016The Museum Experience935 cited
  • 1998The Evaluation of Museum Multimedia Applications: Lessons from Research61 cited
  • 2003The State of the Art in Museum Handhelds in 2003.57 cited
  • 1998Archives & Museum Informatics38 cited
  • 1999Portable Computers & Interactive Multimedia: A New Paradigm for Interpreting Museum Collections21 cited
  • 1999Technologies and methods for interactive exhibit design: from wireless object & body tracking to wearable computers19 cited
  • 1999Cultural Heritage Informatics: Selected Papers from ichim9911 cited

Cited by

  • 2014Reusing Multimedia Content for the Creation of Interactive Experiences in Cultural Institutions3 cited

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