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A cognitive hierarchy theory of one-shot games: Some preliminary results
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References

  • 1999The Provision of Incentives in Firms3,337 cited
  • 2011Evolutionary Game Theory2,854 cited
  • 1995Quantal Response Equilibria for Normal Form Games2,553 cited
  • 1998The Theory of Learning in Games2,433 cited
  • 1988A General Theory of Equilibrium Selection in Games2,089 cited
  • 1995Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term1,678 cited
  • 1984Rationalizable Strategic Behavior and the Problem of Perfection1,407 cited
  • 2007Unraveling in Guessing Games: An Experimental Study1,395 cited
  • 1984Rationalizable Strategic Behavior1,292 cited
  • 2025Behavioral Game Theory1,290 cited
  • 1995On Players′ Models of Other Players: Theory and Experimental Evidence1,133 cited
  • 1997Explaining Bargaining Impasse: The Role of Self-Serving Biases1,071 cited
  • 2020Individual Decision Making991 cited
  • 1991Bubbles, Crashes, and Endogenous Expectations in Experimental Spot Asset Markets916 cited
  • 1951An Iterative Method of Solving a Game867 cited
  • 1985Asset Bubbles and Overlapping Generations

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853 cited

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  • 2006Behavior in one-shot traveler’s dilemma games: model and experiments with advice19 cited
  • 2003A Cognitive Hierarchy Theory of One-Shot Games and Experimental Analysis19 cited