SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Designs for learning in museum contexts
8 references·6 citing·38 second hop
Designs for learning in museum contexts (2009)Designs for learning in museum contextsMultimodality: A Social Semiotic Approach to Contemporary Communication (2009)Multimodality: A Social Semio…Designs for Learning - A Theoretical Perspective (2008)Designs for Learning - A Theo…Introducing Social Semiotics (2004)Introducing Social SemioticsLITERACY IN THE NEW MEDIA AGE (2003)LITERACY IN THE NEW MEDIA AGEVoices of Collective Remembering (2002)Voices of Collective Remember…Multimodal Discourse: The Modes and Media of Contemporary Communication (2001)Multimodal Discourse: The Mod…From Knowledge to Narrative: Educators and the Changing Museum (1998)From Knowledge to Narrative: …Situated Learning: Legitimate Peripheral Participation. (1994)Situated Learning: Legitimate…Designing 3D mapping projections for art museums based on ‘re-contextualization’: a case study of The Night of Museum (2025)Designing 3D mapping projecti…The Museum of Touch: Tangible Models for Blind and Low Vision Audiences in Museums (2024)The Museum of Touch: Tangible…History, materiality and social practice: Spatial discourse analysis of a contemporary art museum in China (2022)History, materiality and soci…A call for dissensus in art education! (2020)A call for dissensus in art e…Children’s ‘eye views’ of an archaeological site: A multimodal social semiotic approach to children’s drawings (2018)Children’s ‘eye views’ of an …Visual communication design as a form of public pedagogy (2015)Visual communication design a…Closing statement : Linguistics and poetics (1960)Discourse and manipulation (2006)The Visual Dimension in Organizing, Organization, and Organization Research: Core Ideas, Current Developments, and Promising Avenues (2013)Critical Discourse Analysis (2015)Measuring Learning Outcomes in Museums, Archives and Libraries: The Learning Impact Research Project (LIRP) (2004)Conditions for Learning: Partnerships for Engaging Secondary Pupils with Contemporary Art (2007)The Thinking of Dissensus: Politics and Aesthetics (2011)Zoom in on Dry Joy—Dissensus, Agonism and Democracy in Art Education (2021)A/r/tografi som tilgang til udvikling af en sanselig bæredygtighedsdidaktik i kunstfagene (2022)Abstraction in Action: Post-Qualitative Inquiry as an Approach to Curating (2022)Blindness, Art and Exclusion in Museums and Galleries (2003)Engaging the Senses: Object-Based Learning in Higher Education (2016)Evaluation of Touchable 3D‐Printed Replicas in Museums (2017)Tactile 3D-printed media interaction with the color surface features of paintings. The case of the Scream (1910?) painting (2025)Design for Inclusion: A Systematic Review of Technologies and Frameworks for Enhancing the Museum Experience of Blind and Low-Vision Visitors (2026)HeritageLens: An Interactive Exploration System for Museums and Cultural Exhibits (2026)Temps et récit (1983)Assessment in the Perspective of a Social Semiotic Theory of Multimodal Teaching and Learning (2009)Educational Assessment in the 21st Century (2009)Handbook of Research on Improving Learning and Motivation through Educational Games (2011)Academic Ableism (2017)Translanguaging as a Practical Theory of Language (2017)Translingual Practice as Spatial Repertoires: Expanding the Paradigm beyond Structuralist Orientations (2017)Discourse Analysis as Theory and Method (2002)The Language of Evaluation: Appraisal in English (2005)Multimodality: A Social Semiotic Approach to Contemporary Communication (2011)Exploring Satisfying Experiences in Museums (1999)Dialogic inquiry in life science conversations of family groups in a museum (2003)Designs for learning: Studying science museum exhibits that do more than entertain (2004)How the past weighs on the present: Social representations of history and their role in identity politics (2005)Learning identity: the joint emergence of social identification and academic learning (2007)Sociopsychological Foundations of Intractable Conflicts (2007)Situated Cognition and the Culture of Learning (1989)Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation (1991)What Video Games Have to Teach Us about Learning and Literacy (2004)Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (2006)The "Academic Literacies" Model: Theory and Applications (2006)“Multiliteracies”: New Literacies, New Learning (2009)
this work references cited by second hop

References

  • 1994Situated Learning: Legitimate Peripheral Participation.39,454 cited
  • 2003LITERACY IN THE NEW MEDIA AGE4,001 cited
  • 2009Multimodality: A Social Semiotic Approach to Contemporary Communication3,528 cited
  • 2001Multimodal Discourse: The Modes and Media of Contemporary Communication3,202 cited
  • 2004Introducing Social Semiotics2,879 cited
  • 2002Voices of Collective Remembering1,692 cited
  • 1998From Knowledge to Narrative: Educators and the Changing Museum320 cited
  • 2008Designs for Learning - A Theoretical Perspective102 cited

Cited by

  • 2020A call for dissensus in art education!26 cited
  • 2024The Museum of Touch: Tangible Models for Blind and Low Vision Audiences in Museums14 cited
  • 2022History, materiality and social practice: Spatial discourse analysis of a contemporary art museum in China10 cited
  • 2015Visual communication design as a form of public pedagogy10 cited
  • 2018Children’s ‘eye views’ of an archaeological site: A multimodal social semiotic approach to children’s drawings5 cited
  • 2025Designing 3D mapping projections for art museums based on ‘re-contextualization’: a case study of The Night of Museum2 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work